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Old 05-18-10, 03:07 AM   #1
doomlordis
Wild Night in Bangkok
 
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Default Has the AI improved in 1.2?

I know AI improvements was removed from the list but 1.2 has demonstrated some unlisted fixes (type B now available for instance).
I have removed AI mods and i am testing it , so far the aircraft appear to be the same - i am not sure that is much of an issue as i have been attacked later in the campaign by aircraft in stock.
The DDs i am not so sure about, the escorts in the convoys i have attacked so far have reacted to my presence, i think this was set off by a torpedoing as it was at disatnce and my scope was only up for 30 secs max.
They headed in the right direction based on where i hit the side of the ship, i had headed off in the other direction and they didnt find me but they behaved as expected.
I have also seen destroyers race to a sinking from the nearest port, it took them 2 hrs to get there but they did come.
Has anyone else notices an improvement in any behaviour?
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Old 05-18-10, 04:26 AM   #2
Placoderm
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I don't know if this counts, but post #70 in this thread sounded very promising about enemy sub behavior:

http://www.subsim.com/radioroom/show...=169641&page=5

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Old 05-18-10, 05:00 AM   #3
Lognoreng
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When i made the first attack in the new career they actually went looking for me, and came rather close, but were unable to detect me. In the first career as far as i remember they were mostly hanging around instead of looking.. I did manage to get a cheap torpedo into one of the escorts and sink it, which made the other one stay around and look for a while until giving up. To me it does seem improved, but i will have to engage more merchants with destroyers too see for sure.
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Old 05-18-10, 07:49 AM   #4
ddrgn
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No changes were made in 1.2 in the scripts folder to any of the files that affect AI.
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Old 05-18-10, 08:21 AM   #5
doomlordis
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Quote:
Originally Posted by ddrgn View Post
No changes were made in 1.2 in the scripts folder to any of the files that affect AI.
Does that mean that AI has not been tinkered with at another level?
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Old 05-18-10, 09:30 AM   #6
ddrgn
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Nope, they may have a another level of coding there they could have changed. In regards to the scripts we see, nothing has changed.
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