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Old 04-28-10, 08:58 PM   #1
jdaniel3257
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Default [REQ] requesting a ship identifier mod.....

i am having a little trouble with the ship identification system at the moment. i was wondering if someone would be willing to create a mod that would automatically identify a ship that i am targeting once it comes within a certain distance?im starting to venture more into the sim side of SHV and really liking it, but ill be damned if i can manage to match the pictures to the ships lol. If noone is willing to make this happen could someone point me in the direction of the appropriate reading materials to attempt this myself? im willing to try it ( all though it will probably end in a reinstall of the game for me hehe) just dont know where to start
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Old 04-28-10, 09:00 PM   #2
ddrgn
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Quote:
Originally Posted by jdaniel3257 View Post
i am having a little trouble with the ship identification system at the moment. i was wondering if someone would be willing to create a mod that would automatically identify a ship that i am targeting once it comes within a certain distance?im starting to venture more into the sim side of SHV and really liking it, but ill be damned if i can manage to match the pictures to the ships lol. If noone is willing to make this happen could someone point me in the direction of the appropriate reading materials to attempt this myself? im willing to try it ( all though it will probably end in a reinstall of the game for me hehe) just dont know where to start
Plenty of command key mods that add the Identify key to the commands.cfg so for instance hit "Shift I" and it identifies.
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Old 04-28-10, 09:03 PM   #3
jdaniel3257
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i have a key map mod that uses shift+I to identify unfortunately something went haywire and it wont work anymore......sometimes i cant even do the manual lookup. i figured if their was an auto mod i could fix the whole problem seeing as i hate looking them up manually lol
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Old 04-28-10, 09:05 PM   #4
ddrgn
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I see, what others mods are you using? Maybe a fresh install and patch to 1,1 would help your issue.
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Old 04-28-10, 09:10 PM   #5
jdaniel3257
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i am using darkwraiths ui mod, the churches keymap mod, i was using ailclouds mod a damage mod as well. turned off the environment mods and the damage mod while trying to trouble shoot......might just have to try a fresh install......btw thanks for teaching me how to use the tdc.....great vids man!!!!
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Old 04-28-10, 09:16 PM   #6
ddrgn
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Your very welcome. I plan on doing some more showing how to use all the cool UI's we have now.
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Old 04-28-10, 10:02 PM   #7
TheDarkWraith
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Quote:
Originally Posted by jdaniel3257 View Post
i am using darkwraiths ui mod, the churches keymap mod, i was using ailclouds mod a damage mod as well. turned off the environment mods and the damage mod while trying to trouble shoot......might just have to try a fresh install......btw thanks for teaching me how to use the tdc.....great vids man!!!!
WEPS-->Torpedo attack-->Identify target (the officer bar)
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Old 04-29-10, 03:22 PM   #8
ERPP8
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Quote:
Originally Posted by jdaniel3257 View Post
i am having a little trouble with the ship identification system at the moment. i was wondering if someone would be willing to create a mod that would automatically identify a ship that i am targeting once it comes within a certain distance?im starting to venture more into the sim side of SHV and really liking it, but ill be damned if i can manage to match the pictures to the ships lol. If noone is willing to make this happen could someone point me in the direction of the appropriate reading materials to attempt this myself? im willing to try it ( all though it will probably end in a reinstall of the game for me hehe) just dont know where to start
In commands.cfg you can turn it on
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Old 04-29-10, 05:19 PM   #9
McHub532
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Originally Posted by ERPP8 View Post
In commands.cfg you can turn it on
I opened up commands.cfg (TheDarkWraith's UI mod 2.0.0 has been used).. and just got lost.

Can someone point me to where in the commands.cfg file it is that I can try and set up a hotkey for Ship Identification?

I know TDW has it set up in his.. but it's mouse clicking and that's a killer on my system. Hotkeys are a necessity for me.
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Old 04-29-10, 07:30 PM   #10
McHub532
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This was in Church's SHV 1.01 Keyboard Commands v1.1

[Cmd343]
Name=WP_Identify_target
Contexts=1
MnID=0x3F130002
StringID=1073
HasDelayedExecution=Yes
Key0=0x49,s,"Shift+I"
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Old 04-29-10, 07:38 PM   #11
TheDarkWraith
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Quote:
Originally Posted by McHub532 View Post
This was in Church's SHV 1.01 Keyboard Commands v1.1

[Cmd343]
Name=WP_Identify_target
Contexts=1
MnID=0x3F130002
StringID=1073
HasDelayedExecution=Yes
Key0=0x49,s,"Shift+I"
that is the same command I'm issuing with WEPS-->Torpedo Attack-->Identify target so I don't understand why he is having issues identifying targets with it. Could be that some mod he has is using a different command for that.....
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Old 04-29-10, 07:40 PM   #12
McHub532
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Quote:
Originally Posted by TheDarkWraith View Post
that is the same command I'm issuing with WEPS-->Torpedo Attack-->Identify target so I don't understand why he is having issues identifying targets with it. Could be that some mod he has is using a different command for that.....
I'm going to use your mod (as always because I LOVE IT) and see if Shift + I works without using the icons with the mouse... I'll report back.
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Old 04-29-10, 07:44 PM   #13
TheDarkWraith
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Quote:
Originally Posted by McHub532 View Post
I'm going to use your mod (as always because I LOVE IT) and see if Shift + I works without using the icons with the mouse... I'll report back.
I haven't mapped the key to anything with the mod so it should do nothing...you'll have to edit your commands.cfg file and add that key if you want to test it.
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Old 04-29-10, 07:46 PM   #14
McHub532
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Quote:
Originally Posted by TheDarkWraith View Post
I haven't mapped the key to anything with the mod so it should do nothing...you'll have to edit your commands.cfg file and add that key if you want to test it.
I did a copy/paste from Church's mod on that command (what I pasted above) into my commands.cfg.

That's all I had to do? Shift + I should work for me now?
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