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Old 04-24-10, 05:27 PM   #1
THE_MASK
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Default The mipmap for trees shows the box .

The mipmap for trees shows the box .
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Old 04-24-10, 06:08 PM   #2
Defiance
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Yes indeed

One quick test run few weeks back i thought i was cruising along the new york skyline

Obviously i turned mipmaps off in ccc

Not looked into it, but wouldn't that be a totally silly little niggling thing that should of been tested for in alpha/beta stage ? lol
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Old 04-24-10, 06:08 PM   #3
Nisgeis
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Is this something you are fixing, or something you would like fixed? Is this a WIP or a REQ thread .
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Old 04-24-10, 06:20 PM   #4
THE_MASK
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I dont know how to fix it , but i recall someone fixed the trees in sh4 with a tree mod ?
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Old 04-24-10, 07:35 PM   #5
Philipp_Thomsen
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Quote:
Originally Posted by Nisgeis View Post
Is this something you are fixing, or something you would like fixed? Is this a WIP or a REQ thread .
I think its a [COM]
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Old 04-24-10, 08:02 PM   #6
THE_MASK
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Actually it should be a [NFI] .
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Old 04-24-10, 09:43 PM   #7
Madox58
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Your not seeing the mipmaps.
Your seeing the edges of the 3D objects that trees are made of.
The DDS files use an alpha channel to hide things.
That box is supposed to be hidden.
It may be a Shadeing or lighting problem?
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Old 04-24-10, 10:11 PM   #8
THE_MASK
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A man who knows what he is talking about . So privateer , is it the gr2 file thats the problem ? Any way to fix it bloke .
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