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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Born to Run Silent
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Steve Butts, ladies and gentleman, is a true pro.
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SUBSIM - 26 Years on the Web |
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#3 | |
Rear Admiral
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A ride on the "Fix it train" is a ride without end. If you want to enjoy the game; Pick your destination, and jump off at the nearest convenient station. I rode that train with SH4.. hell, im STILL riding that train. Ain't doing it again. |
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#4 |
Born to Run Silent
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I like subsims, even ones with problems.
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SUBSIM - 26 Years on the Web |
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#5 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
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you're almost able to forget
lol... almost only, ablo to forget the things the game does wrong. LOLz ![]()
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#6 | |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
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I find the review ok but...
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Open Ended? SH3? SH4? Scripted? SH5?
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With strength I burn... |
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#7 |
Lieutenant
![]() Join Date: May 2009
Location: Romania
Posts: 259
Downloads: 94
Uploads: 0
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All I can say is: OWNED!
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#8 |
Soundman
![]() Join Date: Nov 2007
Posts: 142
Downloads: 51
Uploads: 0
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#9 |
Ace of the deep .
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The game needs a major patch .
The campaign needs to be heavily modded (ships heading to land etc) . Many modders are needed . |
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#10 |
Mate
![]() Join Date: Nov 2009
Location: Wisconsin
Posts: 59
Downloads: 82
Uploads: 4
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This game is in no where near release condidtion. In my opinion, it's still in it's alpha stages. The points at which you can see where they just stopped working on that part of the game are very obvious. The controls (or the lack there of) are a classic example. AI Ships super colliding into one another or the docks themselves at speed of the downfall of the quality standards UBISoft set for this game. We all know there are countless other things as well. The idea of being able to walk around the sub is a big improvement over sh3 and sh4 where you had your stations with limited manuverability and camera view. I wish I could be more positive about the game. SH3 to SH4 was a big step all around, and I had high hopes that SH5 would have been as much of an improvement to SH4. I was wrong.
![]() Last edited by SloppyMk27; 04-02-10 at 12:26 AM. |
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#11 | |
Admiral
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#12 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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#13 | |
Admiral
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#14 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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#15 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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One thing I keep seeing tho is folks that say the DRM, while intrusive, isnt that bad.... I still say ANY DRM is bad that either 1) prevents a customer from playing their game due to either NO internet connection (like Sailor Steve) or a crappy ISP (like I had for 2 years because they were the only game in town... I couldnt get above 56 kb down most of the day!! and this was with CABLE) or 2) what about customers that have to PAY by the MB like those in the UK? |
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