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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Oct 2005
Posts: 128
Downloads: 44
Uploads: 3
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These updates are based off of Hitmans U-boat optic PDF he posted on these forums. I have complete redrawn the optics for the Attack Scope, OBS Scope, UZO, and Binoculars to better reflect the images he posted showing the true optics.
Copy folder to mods folder and install with JSGME V 1.7 released Version 1.7 Added tint to Attack scope to better come inline with Hitmans observations. Added Color Filter to OBS scope Added New Binoc graphic. Small changes to cameras file Download 1.7 This is made for aspect ration 5:8 if you are using Another aspect ratio please download the additional patch below for your aspect ratio and install after installing the base mod. Patch for 4:3 and 5:4 Patch for 16:9 Attack Scope ![]() OBS Scope ![]() UZO ![]() Binocs ![]() Last edited by emtguf; 03-29-10 at 05:45 PM. |
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#2 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Well made Emtguf. These look great. Thanks.
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#3 |
Eternal Patrol
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Very nice!
Hitman knows a lot more than I do, but it seems odd to me that the binoculars would have those markings and the UZO would not, since the UZO is just a special set of binoculars mounted into a frame.
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“Never do anything you can't take back.” —Rocky Russo |
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#4 |
Seasoned Skipper
![]() Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
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I know what you mean but there's a PDF floating around that definately says that the UZO had a single vertical marking. I can't speak as to how the non-UZO binoculars should look.
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#5 |
Machinist's Mate
![]() Join Date: Oct 2005
Posts: 128
Downloads: 44
Uploads: 3
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That pdf has a picture of the recticule for the binoculars as well. Thats what I based mine off of.
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#6 |
Machinist's Mate
![]() Join Date: Oct 2005
Posts: 128
Downloads: 44
Uploads: 3
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Added aspect ratio patch for 16:9
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#7 |
Sailor man
![]() Join Date: Sep 2007
Location: Elche, Spain.
Posts: 43
Downloads: 196
Uploads: 0
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Excuse me!. Where is the download link?
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#8 |
Eternal Patrol
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He took it down to make a small fix. It's back now.
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__________________
“Never do anything you can't take back.” —Rocky Russo |
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#9 |
Stowaway
Posts: n/a
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Emtguf can you add a colour filter?
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#10 |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
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#11 |
Machinist's Mate
![]() Join Date: Oct 2005
Posts: 128
Downloads: 44
Uploads: 3
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Looking into doing that with the next update so yes, it is planned.
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#12 |
Machinist's Mate
![]() Join Date: Oct 2005
Posts: 128
Downloads: 44
Uploads: 3
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Ok issues all worked out and ready for download.
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#13 |
Engineer
![]() Join Date: Apr 2006
Location: In one place in the Atlantic, say A Coruña, Galiza (Spain)
Posts: 214
Downloads: 187
Uploads: 0
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Very nice!!! Downloading...
![]() Slowly going to look like a simulator. 5th installment of the Silent Hunter series and have not learned anything from Ubi Soft developers. It's a shame ... Sorry for my English. In my language write better. ![]() |
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#14 |
The Old Man
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Since I've uninstalled SH5, I can't test this mod, however the screenshots hinted to me that something is wrong. I downloaded the mod, and looked around the files. And yes, something is definitely wrong.
Any optics image used in this game must behave like a background that stretches uniformly until the image reaches the sides of the screen. Please look at this tutorial: http://www.subsim.com/radioroom/showthread.php?t=163118 In the page files I've seen that all new optic images have a zone that looks like this: Zone= 0 896 1024 1024 1 1 0x26060000 0.5 -0.5 0x26000001 -0.5 0.5 0 0 That red "1" corresponds to a scaling mode of constantAspectRatioVertical. You need to use constantAspectRatioHorizontal for any backgrounds and any optics. This isn't just for looks, as you can see from the pics, the horizontal marks don't correspond with the vertical marks. Your pics were made on a 16:10 resolution which, if I'm right, should induce a 1.2 (1.6/1.33) scaling error horizontally. And using a simple ruler, I saw that in your pics 10 marks vertical correspond to about 8.3 marks horizontal. 10/8.3=1.20.... |
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#15 |
Machinist's Mate
![]() Join Date: Oct 2005
Posts: 128
Downloads: 44
Uploads: 3
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The Pages files are a part of Darkwraiths mod so I have no modification to any of them (other than the binocular page). That being said the constant aspect ratio that you are seeing is the stock settings for those.
Also the marks are drawn further apart horizontal than they are vertical so that may be the difference you see in the screenshot. |
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