SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-24-10, 08:57 AM   #1
MattDizzle
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default Can a supermod team beat ubisoft to 1943-1945?

Honest question, which do you all think will come first, a user made expansion of sh5 with more subs and time, or the ubisoft DLC expansion pack that is the whole reason they only made the first half of the war.

If you lot are really that mad at them the best way to get them back would be to defeat the buisiness model and offer a free alternative to their paid suggestion... Thoughts?
  Reply With Quote
Old 03-24-10, 09:03 AM   #2
captainprid
Watch Officer
 
Join Date: Jul 2007
Location: Blackpool, England
Posts: 347
Downloads: 23
Uploads: 0
Default

I don't think Ubisoft will release one at all. Mainly due to the fact they know the modders will do it for free whereas they will want to charge £10+ for it as DLC. Either way I wouldn't hold your breath, I think this would take a long time even with dedicated modders
captainprid is offline   Reply With Quote
Old 03-24-10, 09:11 AM   #3
oscar19681
Admiral
 
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
Default

Rumour has it that there will be a "major update" for sh-5 in the autumn. I dont think this will be a patch of some sort but an addon. I mean its not logical to wait for a " major update " till after the summer if it would be a patch only.
__________________
we live we die but death does not ends it.

Jim Morrison 1943-1971
oscar19681 is offline   Reply With Quote
Old 03-24-10, 09:34 AM   #4
Bilge_Rat
Silent Hunter
 
Join Date: Apr 2002
Location: standing watch...
Posts: 3,855
Downloads: 344
Uploads: 0
Default

I don't see the commercial logic of a 43-45 campaign. If it is done right, you would spend all your time being hunted down by aircraft and HK group.

A addon which includes a new sub, say the type IX, with additional missions/mini-campaign makes more sense. That is what they did with the SH4 addon.
__________________
Bilge_Rat is offline   Reply With Quote
Old 03-24-10, 09:43 AM   #5
Nordmann
Commodore
 
Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
Uploads: 0
Default

A historical '44 & '45 campaign would be difficult, but not impossible. Given that the outcome of the war can be changed (I believe) by the player's actions, surely then a late war campaign could also be somewhat different from real events?
__________________
"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
Nordmann is offline   Reply With Quote
Old 03-24-10, 09:48 AM   #6
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

oh the devs were already thinking about an add-on or something from this bit of code I found in one of the script files (that was commented out):


##Removed SubmarineTypes (it will be added in the addon)
#DescriptionText += "<title>Submarine Types</title>|"
# add required sub types for this campaign
#for sub in self.CampaignData.RequiredSubTypes:
# for pic in SubmarineTypesTextureMap:
# if pic[0] == sub:
# DescriptionText += pic[1]

TheDarkWraith is offline   Reply With Quote
Old 03-24-10, 09:55 AM   #7
captainprid
Watch Officer
 
Join Date: Jul 2007
Location: Blackpool, England
Posts: 347
Downloads: 23
Uploads: 0
Default

I would think a late war extention would be relatively easy as the basis of the game is already there. I would definately like to see a IX sub with greater range etc.
I think a re-supply mission could be cool too and the added bonus of the game getting harder and harder would be definately something I would subscribe to
captainprid is offline   Reply With Quote
Old 03-24-10, 10:00 AM   #8
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Depends on how they want to play it I guess
They could release the rest of war with a sub type - say type 9 - so enough ppl would buy it
Or they could release it alone knowing that with the way the dynamic campaign works you could have made a difference up till mid 43 so is worth seeing what happens and release ( sell ) the subs as a seperate DLC

Have no doubt there was always going to be an addon in some form or other

And whos to say will stop there
Guess the Pacific could be released as a DLC also at a later date
Files are still seperated as were in SH4 with American and German sub folders
Except the campaign

So if you wanna play in a fleet boat you will have to buy the original
All speculation but a nice way to keep the money coming in with no outlay in producing discs etc
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 03-27-10, 02:44 AM   #9
Athlonic
Chief
 
Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
Default

Quote:
Originally Posted by Bilge_Rat View Post
I don't see the commercial logic of a 43-45 campaign. If it is done right, you would spend all your time being hunted down by aircraft and HK group.

A addon which includes a new sub, say the type IX, with additional missions/mini-campaign makes more sense. That is what they did with the SH4 addon.
Agree.

I just realized that I have never finished a carriere in 1945 nor in SH III neither in SH IV (with Uboat mission and Operation Mosoon).
Got fed up in late 1943 by thoses nasty aircraft
War is not always "cool" isn't it ?

This is why I take the time to enjoy "Happy times" in SH V right now, the Uboat Golden era.

And this remind me that the type VII/C is the only one I used in previous versions of SH (except the type II in '39).

So useless to tell you that I am more than Happy with SH V even with the '39-'43 and type VII "restrictions".

All I need right now is a few official patchs to fix what we can not fix by ourselves.
Athlonic is offline   Reply With Quote
Old 03-27-10, 03:24 AM   #10
Sgtmonkeynads
Ships Secretary
 
Sgtmonkeynads's Avatar
 
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
Uploads: 0
I was trying to explain the difference between Gwx and SH5 to a buddy of mine today. Where to start ?

By the end of the conversation he made me change my mind about it all, he said, " Well if this new game was made as hard as the one you say is very realistic, then you shouldn't survive that long. Let a lone till the end of the war. Especially if they want you to hunt down battleships and 500,000 tons of shipping per mission." "Even if you did, you'd be promoted amd taken out of action."

That last bit got me thinking of Thompsen, and how the end of Sh5 should be a promotion and a desk job, then once the war starts going badly, in the sequal, your brought back for a mighty return.

Now, as for the bet....my money is on the home team.
__________________
Just help someone.....it makes a difference
Sgtmonkeynads is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:28 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.