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Old 03-11-10, 02:35 PM   #1
sweln
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Default SH5 : 16 bit colors and not 32?

SH5 : is it me or the game is in 16 bit colors and not 32?

When you look at a gradient in the sky or in the water, it's not smooth. It's in layers!

That's weird for a 2010 game!
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Old 03-11-10, 02:55 PM   #2
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Indeed, i have it also seen. It isn`t nice
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Old 03-11-10, 02:57 PM   #3
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There's no way that water is 16 bit color. I bet it's just a small sky texture being stretched too big. Makes it tough to find the horizon with a zoomed in scope on a foggy night. "Is it that line? No wait it must be that line, no wait..."
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Old 03-11-10, 03:04 PM   #4
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It looks like back in time maybe 80`s
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Old 03-11-10, 03:24 PM   #5
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I noticed it as well, when underwater or when looking at gradients in the sky in all 3 SH series, only seems to apply to large bodies though.
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Old 03-11-10, 03:33 PM   #6
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Its mainly because modern video cards only (heh, only) use 24bit colors. there are 256 shades of red green and blue. There just isn't enough colors to make a nice large gradient. Carmack advocated for 64bit color back in 2000 because of this.

There might be ways around it using shaders, which I believe are 32 or 64bit color, but I don't know enough to say.
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