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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
now that I had a first glance at SHV I´m starting to browse the folders to become familiar with the newborn. The first button/command I was missing was 'GetDepthUnderKeel'. I´m not that much into GUI programming and haven´t been for SH3 either, but I had a brief look into the corresponding files. Maybe I´m a bit late and somebody else has posted something similar already but here´s how to easily make the 'GetDepthUnderKeel' command working on key command.
Now the command will be executed on pressing "U". If you wish to attach another key to this command, search the internet for an ASCII code table. You´ll find a hex code referring to every key on your keyboard. Replace '0x55' by your desired hex code. If you like to use a key whilst pressing SHIFT or CTRL, place a 's' or 'c' between the commas. Btw, it looks as if all commands known from good old SH3 are still present in the commands.cfg files. The *.act files in the game´s root folder do indicate the same. So, I´m pretty much sure some GUI guru will provide a SHIII like interface sooner or later. Regards, DD
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#2 |
Swabbie
![]() Join Date: Mar 2010
Posts: 12
Downloads: 25
Uploads: 0
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I get the "Ping" but where do I see the depth?
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#3 |
Mate
![]() Join Date: Jul 2005
Location: Charlotte, NC USA
Posts: 59
Downloads: 64
Uploads: 0
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#4 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
it will be announced by the CE (LI) and shown in the message box in the lower right corner. You´ll have to re-start the game before the changes will take effect. Regards, DD
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#5 |
Mate
![]() Join Date: Apr 2007
Posts: 51
Downloads: 11
Uploads: 0
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Thanks for this I was really missing depth to keel info.
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#6 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
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Yes yes, this is what I really needed too. No ship captain should leave home without it. Yup it worked of course.
Now to do some learning on this sort of thing. I've never even considered dabbling in this kind of thing, but I have done similar things with cfg files in FSX when installing addons, repaints and such. But the makers of the addons usually provided the nessicary entries for you in a readme. So all one had to do was copy and paste into the cfg files, and adjust values to suit. Hehe, dont worry I copied a backup of the entire data folder, in the event I screw something up, and I'll be sure to inquire about anything I want to try. So yes a BIG thank you for this. ![]()
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"Chance favors the prepared mind" |
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#7 | |
Swabbie
![]() Join Date: Mar 2010
Posts: 6
Downloads: 7
Uploads: 0
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works perfectly
Quote:
It's a shame the developers are leaving all the fixit work to the modders. You guys should be on the payroll. They're overpaid & you guys are underpaid. No justice! |
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