![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
|
![]()
So here I am, on my first patrol as Captain, near the southern end of my patrol zone when my sonar operator picks up a contact. I surface and move in to investigate. It's dark and a little foggy so I have to close the range for a while until I see it is a warship of some sort. Now, I'm here to sink merchant tonnage, not to get into cat and mouse games with warships, so while I am still outside of his visual range I reverse course and move out slowly.
But he follows me. I am still out of his visual detection range so I increase speed. He increases speed. I change course. He changes course. I slow down. He slows down. I decide to submerge, head north and go to silent running for a few hours in hopes he will get bored and go away. Nope.. he just hangs around. Never getting within attack range, and never moving away. I surface, change course and pour on the coals and he matches me course and speed. We are now over 100 miles from where I picked him up and he is still there. Again, he never closes the distance, never moves in, but he is stuck to me like an annoying kid brother. I may have to sink him just to get rid. JCC |
![]() |
![]() |
![]() |
#2 |
A-ganger
![]() Join Date: Mar 2010
Posts: 78
Downloads: 0
Uploads: 0
|
![]()
Ive heard quite a few people talking about this, never had it happen yet myself.
Im curious to see what would happen should you drag him all the way to a friendly port of yours, to see if the port guards engage him. It almost sounds to me like its a scripted counter attack from the merch sending out a distress signal, but its obviously screwed up in some way. |
![]() |
![]() |
![]() |
#3 |
Torpedoman
![]() Join Date: Mar 2010
Location: Wisconsin
Posts: 111
Downloads: 14
Uploads: 0
|
![]()
I had German ships doing this. They followed me into the English Channel... Think they got sunk eventually. I would try to close in to see what ship they were (didn't know they were following me at first I thought, hey they are going on the attack I am going to support.) When I tied to close in, they turned away. I tried this a while, they would try to stay the same distance away from me no matter the direction or speed I went, they always matched. I know one was an escort from outside the Kiel Canal, but one was a biggin as I could see his huge puffs of smoke and make out a big black smudge on the horizon.
Was very weird, I think they saved me from a huge mess of escorts that I made mad when I attacked a tanker between Dover and Calais. |
![]() |
![]() |
![]() |
#4 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
|
![]()
You got an AI stalker there JC
![]() Have you tried closing the distance? Will he sail away to keep the distance? Oh I know drag him accross the map into a friendly convoy ! ![]()
__________________
Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
![]() |
![]() |
![]() |
#5 |
A-ganger
![]() Join Date: Mar 2005
Posts: 78
Downloads: 38
Uploads: 0
|
![]()
This little annoyance plagued me the last time I tried SHV. I heard a warship and cruised in on the surface to investigate. Looked small so I turned away, then I noticed it was following. Encountered the same strange behavior everyone else has noted. So I tried to play his own game against him. I got him in between me and the coast of England. I drove in at him at flank speed headed toward the coast with men on the deck gun. Once he got within deck gun range I manually blasted him with a few close calls. THAT got his attention. He change course and headed for me. I tried bow shots with torpedoes but they either bounced off or never got close enough to trigger. Short story, I ended up on the bottom.
Haven't played since. |
![]() |
![]() |
![]() |
#6 |
Grey Wolf
![]() Join Date: Jul 2008
Location: Sweden
Posts: 831
Downloads: 101
Uploads: 0
|
![]()
had the same problem loads of times, dont know what is causing it.
__________________
![]() Liverpool is my relegion, Anfield is my church. True believers never walk alone. |
![]() |
![]() |
![]() |
#7 |
Seasoned Skipper
![]() Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
|
![]()
Maybe this is the "wolfpack code" designed to make other U-boats stick to the player sub to recreate group behavior.
|
![]() |
![]() |
![]() |
#8 |
Nub
![]() Join Date: Feb 2010
Posts: 4
Downloads: 34
Uploads: 0
|
![]()
Here's another one for you had a DD try and sink me but sunk himself instead.
|
![]() |
![]() |
![]() |
#9 | |
Watch
![]() Join Date: Mar 2008
Posts: 29
Downloads: 1
Uploads: 0
|
![]() Quote:
it happens on almost every patrol run. 1-5 Destroyers are folowing you. They always match the speed and course. One time the same happened with a convoy of merchants... You can`t get close to sing them, and you can`t run away. This game has so many bugs that it should be named The silent hunter bug game. And the only thing that`s important to UBISOFT is the DRM and the money. Go to h**** UBISOFT. |
|
![]() |
![]() |
![]() |
#10 | |
中国水兵
![]() Join Date: Feb 2010
Posts: 284
Downloads: 10
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#11 |
XO
![]() Join Date: Sep 2006
Location: Berlin, Germany
Posts: 408
Downloads: 124
Uploads: 0
|
![]()
Hope you get the renown for this fine art of sinking ships. And an extra medal for saving eels
![]()
__________________
~^~ War does not determine who is right - only who is left. ~^~ |
![]() |
![]() |
![]() |
#12 | |
Sea Lord
![]() Join Date: Mar 2010
Location: Republiken Finland
Posts: 1,803
Downloads: 8
Uploads: 0
|
![]() Quote:
![]()
__________________
You talk to God, you're religious. God talks to you, you're psychotic. - Dr. House |
|
![]() |
![]() |
![]() |
#13 |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
Uploads: 0
|
![]()
Das Bug? lol
![]() |
![]() |
![]() |
![]() |
#14 |
Frogman
![]() Join Date: Feb 2005
Location: St louis
Posts: 304
Downloads: 18
Uploads: 0
|
![]()
I wonder if this also has to do with friendly ships that you encounter in the Keil Canal. Ill come across ships heading the other way and they stop and reverse engines as if they are trying to pace my boat. Found it curious. Anyone else see this?
__________________
"No matter where you go... there you are" - Buckaroo Banzai |
![]() |
![]() |
![]() |
#15 |
Helmsman
![]() Join Date: Mar 2010
Location: New York
Posts: 105
Downloads: 19
Uploads: 0
|
![]()
Pace me no, but I have had some rather close calls. Seems the AI on friendly ships see you as "Der Supreme unterseeboot Commander" and do everything they can to give you the right of way.
Still hasn't stopped me from colliding here and there though lol. |
![]() |
![]() |
![]() |
|
|