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Old 03-08-10, 12:30 PM   #1
John Channing
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Default Interesting AI Behaviour

So here I am, on my first patrol as Captain, near the southern end of my patrol zone when my sonar operator picks up a contact. I surface and move in to investigate. It's dark and a little foggy so I have to close the range for a while until I see it is a warship of some sort. Now, I'm here to sink merchant tonnage, not to get into cat and mouse games with warships, so while I am still outside of his visual range I reverse course and move out slowly.

But he follows me.

I am still out of his visual detection range so I increase speed. He increases speed.

I change course. He changes course.

I slow down. He slows down.

I decide to submerge, head north and go to silent running for a few hours in hopes he will get bored and go away. Nope.. he just hangs around. Never getting within attack range, and never moving away. I surface, change course and pour on the coals and he matches me course and speed. We are now over 100 miles from where I picked him up and he is still there.

Again, he never closes the distance, never moves in, but he is stuck to me like an annoying kid brother.

I may have to sink him just to get rid.

JCC
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Old 03-08-10, 12:39 PM   #2
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Ive heard quite a few people talking about this, never had it happen yet myself.

Im curious to see what would happen should you drag him all the way to a friendly port of yours, to see if the port guards engage him.

It almost sounds to me like its a scripted counter attack from the merch sending out a distress signal, but its obviously screwed up in some way.
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Old 03-08-10, 01:53 PM   #3
Ziggy
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I had German ships doing this. They followed me into the English Channel... Think they got sunk eventually. I would try to close in to see what ship they were (didn't know they were following me at first I thought, hey they are going on the attack I am going to support.) When I tied to close in, they turned away. I tried this a while, they would try to stay the same distance away from me no matter the direction or speed I went, they always matched. I know one was an escort from outside the Kiel Canal, but one was a biggin as I could see his huge puffs of smoke and make out a big black smudge on the horizon.

Was very weird, I think they saved me from a huge mess of escorts that I made mad when I attacked a tanker between Dover and Calais.
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Old 03-08-10, 02:00 PM   #4
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You got an AI stalker there JC

Have you tried closing the distance? Will he sail away to keep the distance?

Oh I know drag him accross the map into a friendly convoy !
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Old 03-08-10, 02:02 PM   #5
shawnyp420
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This little annoyance plagued me the last time I tried SHV. I heard a warship and cruised in on the surface to investigate. Looked small so I turned away, then I noticed it was following. Encountered the same strange behavior everyone else has noted. So I tried to play his own game against him. I got him in between me and the coast of England. I drove in at him at flank speed headed toward the coast with men on the deck gun. Once he got within deck gun range I manually blasted him with a few close calls. THAT got his attention. He change course and headed for me. I tried bow shots with torpedoes but they either bounced off or never got close enough to trigger. Short story, I ended up on the bottom.

Haven't played since.
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Old 03-08-10, 02:06 PM   #6
ReFaN
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had the same problem loads of times, dont know what is causing it.
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Old 03-08-10, 02:25 PM   #7
Frederf
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Maybe this is the "wolfpack code" designed to make other U-boats stick to the player sub to recreate group behavior.
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Old 03-09-10, 03:27 PM   #8
Merlin.75
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Here's another one for you had a DD try and sink me but sunk himself instead.
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Old 03-10-10, 06:37 AM   #9
AndrejD
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Quote:
Originally Posted by John Channing View Post
So here I am, on my first patrol as Captain, near the southern end of my patrol zone when my sonar operator picks up a contact. I surface and move in to investigate. It's dark and a little foggy so I have to close the range for a while until I see it is a warship of some sort. Now, I'm here to sink merchant tonnage, not to get into cat and mouse games with warships, so while I am still outside of his visual range I reverse course and move out slowly.

But he follows me.

I am still out of his visual detection range so I increase speed. He increases speed.

I change course. He changes course.

I slow down. He slows down.

I decide to submerge, head north and go to silent running for a few hours in hopes he will get bored and go away. Nope.. he just hangs around. Never getting within attack range, and never moving away. I surface, change course and pour on the coals and he matches me course and speed. We are now over 100 miles from where I picked him up and he is still there.

Again, he never closes the distance, never moves in, but he is stuck to me like an annoying kid brother.

I may have to sink him just to get rid.

JCC

it happens on almost every patrol run. 1-5 Destroyers are folowing you. They always match the speed and course. One time the same happened with a convoy of merchants... You can`t get close to sing them, and you can`t run away. This game has so many bugs that it should be named The silent hunter bug game.
And the only thing that`s important to UBISOFT is the DRM and the money.
Go to h**** UBISOFT.
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Old 03-10-10, 06:41 AM   #10
Noren
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Quote:
Got tired of having my crew constantly calling him out so I started moving towards him to torpedo him. Couldn't close the distance and he ended up crashing into the coast of France.
Haha! There's your solution gentemen! Round them up and crash them to the nearest continent!
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Old 03-10-10, 07:32 AM   #11
PhantomLord
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Hope you get the renown for this fine art of sinking ships. And an extra medal for saving eels
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Old 03-10-10, 09:15 AM   #12
kraznyi_oktjabr
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Quote:
Originally Posted by AndrejD View Post
it happens on almost every patrol run. 1-5 Destroyers are folowing you. They always match the speed and course. One time the same happened with a convoy of merchants... You can`t get close to sing them, and you can`t run away. This game has so many bugs that it should be named The silent hunter bug game.
And the only thing that`s important to UBISOFT is the DRM and the money.
Go to h**** UBISOFT.
Excellent idea! "Bug Hunter 5" or BH5. Sounds much better than SH5 actually...
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Old 03-10-10, 09:35 AM   #13
robbo180265
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Das Bug? lol
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Old 03-10-10, 09:41 AM   #14
Deimos01
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I wonder if this also has to do with friendly ships that you encounter in the Keil Canal. Ill come across ships heading the other way and they stop and reverse engines as if they are trying to pace my boat. Found it curious. Anyone else see this?
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Old 03-10-10, 10:03 AM   #15
Conrad von Kaiser
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Pace me no, but I have had some rather close calls. Seems the AI on friendly ships see you as "Der Supreme unterseeboot Commander" and do everything they can to give you the right of way.

Still hasn't stopped me from colliding here and there though lol.
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