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Old 03-05-10, 08:23 PM   #1
XLjedi
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Default MicroSoft betting the company on cloud computing

70-90% of MS staffers are now devoted to this!

http://www.neoseeker.com/news/13305-...ud-computing-/

The situation does not bode well...
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Old 03-05-10, 08:28 PM   #2
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Quote:
Originally Posted by aaronblood View Post
70-90% of MS staffers are now devoted to this!

http://www.neoseeker.com/news/13305-...ud-computing-/

The situation does not bode well...

yeah its a sad state of affairs....

eventualy everything digital will be cloud DRM based.... Yes even consoles.

the question is where will it end..... will i need my DVD player online to watch my DVD's, my hifi online to play CD's etc.

Guess people need to make a stand.... and if they dont sell products, then they might rethink... until then its gonna just get worse.
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Old 03-05-10, 08:39 PM   #3
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and this is related to SH5 in what manner?

General topics is down that way

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Old 03-05-10, 09:04 PM   #4
XLjedi
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Quote:
Originally Posted by SteamWake View Post
and this is related to SH5 in what manner?

General topics is down that way

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The relation is painfully obvious... but OK fine. Move it if you like.
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Old 03-06-10, 12:35 AM   #5
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It never ceases to amaze me just how out of touch people in the IT industry and people who do have access to the latest tech, seem to think that because they've got it, everybody must...

While I fear cloud computing will eventually become ubiquitous requirements, I do wonder how companies like MS with massive market dominance across all areas, plan on accommodating the millions of users that are unable to comply with DRM?

That said, having 70% of staff working on it, doesn't mean they will have 70% of projects 'in the cloud'
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Old 03-06-10, 01:58 AM   #6
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This week there was a short story in german TV about a company who still use cloud computing.

The company do digital render buildings in and outside that was in planning state.

He was quite happy because he do not need expensive hardware anymore for his projects. With a slider he can demand processor power in realtime from the cloud. And when he do not need processor power anymore he just move the slider down.

And end of each month he get a bill for the prozessor time he use.

On the desktop of the workers only was a little device for acsess to the cloud.

I remember I was render a litte animation movie I made and my computer was busy 36 days! With acsesss to a cloud it maybe done in 5 minutes.

And for the gamers: You do not need buy hardware anymore....If in the last years you want keep up with the hardware you was nearly every 2 years need replace Graphic card and/or Prozessor and motherboard....

Every coin has two sides, its not all bad...


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Old 03-06-10, 03:11 PM   #7
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Consider the data volume to be calculated for each frame while running anything on your PC. Consider resolution, color depth and frame rate. How much data would you need per second? Is this "problem" of the category "memory/bandwith" or "CPU" (GPU) intensive? Where is the choke point?

I am presently running theoretical chemistry computations with about 1000 active CPUs (8 CPU per node, 16 GB per node) on a cluster. The main issue is the data volume created by this type of application, which requires very short connections with extreme bandwidth between the nodes to be efficient. No option for cloud computing, either.

So much about "cloud computing".
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