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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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...to ask GWX5 - Yes or No?
What we do know: 1) Torrent casuall-players inastall SH5 ...and uninstall it after few hours of play - for being too arcade, marine shooter with dumb crew and too empty 3d interior... 2) Devs need few more months to fix the bugs - but with some cash-flow witin Ubi (blocked by DRM skunk) 3) "Modders army" seems thinner and thinner - reluctant to gather arround DRM skunk... 4) Wery few "old moders" cruising arround - Kpt.Lehman, Danilsa, Jimbuna, Reece, JScones,... running deep. 5) etc...etc... - - - So... shall we expect: A ) - a bunch of German, Dutch and UK kidds "changing the outcome of WW2" to content of prowd aunties and mumms - that bought a game... B ) - or a Wolfpack gathering brains: arround next Atlantic "legend and classic" - despite DRM skunk There is no middle road I'm affraid... so what is your bet ? ![]() ![]() ![]() ![]() ![]()
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#2 |
Lucky Jack
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Nope. Like I said in the other thread, too many have left the community from the original GWX team for them to get out anything even remotely as cool as GWX3.
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#3 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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but i guess we have enough talented modders, to get this baby raised...i hope so
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#4 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
Uploads: 0
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I know it msut be hard as hell to find a team like that in the first place, we are all lucky , wait not lucky, BLESSED, you guys got together in the first place. Thanks!
Any hope of maybe a new team? I'm just asking. I can't help at all, but as of now I'd pay for a mod that made longer shots easier.
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Just help someone.....it makes a difference |
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#5 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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It is not only modding force... but some coordination and management... is Alpha-male still capable to catch a deer at Yellowstone? (online?)
PR Jimbuna ??? Danilsa ?? Anybody ? ![]()
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#6 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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I'm going to go out on a limb here and say you will most likely not see the avid 'major' modding for this title as you have the previous titles.
I hope I'm wrong but I just have this feeling.
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#7 | |
Lucky Jack
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![]() Quote:
![]() http://forum.kickinbak.com/viewforum.php?f=73 Take the blinders off gents. Look at the SH4 forums. Look at OM. Lucky for us a lot have good knowlege of the workings of SH4. This helps in SH5.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#8 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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It's way to early to start thinking of a GWX-style megamod.
The game just hit the streets. There's still patches to be released, and a long learning process to go through. Give it a year, once the kinks have been worked out, and the small mods will start to get collected together. Out of this, someone will start to raise a megamod.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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