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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Hi Guys what tools are recommended for modelling in SH5. Would like to try my arm at some 3D models (Only have Autocad 2D Experience).
Was looking at 3DSMAx and Solidworks but not sure if these are the correct ones to use? Also for textures I can use Photoshop but am unsure of how to texture raw models. Any links on good starting places. ![]() |
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#2 |
Sailor man
![]() Join Date: Apr 2009
Location: Cocoa Beach, FL
Posts: 50
Downloads: 57
Uploads: 0
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Ubisoft made all of their models in 3dsMAX and then imported them into Granny 3d, I believe.
There is an editor included (Goblin Editor) that I haven't done much more than look at, but, at first glance, at least, it looks like you can merge new models in with the existing ones.
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#3 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Thanks coasterdigi. Will have a look at 3dsMax and some tutorials.
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