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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Soaring
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I found a German essay today, linking me to this story.
A metastudy (that are studies that analyse methodologic reliability and validity of existing studies and combine their results in one) including 130 studies and 130,000 subjects in Western countries and Japan, concludes that violent computer games increase the probability for long- and shorttermed increases in aggressive behaviour. The study, "Violent video game effects on aggression, empathy, and prosocial behavior in Eastern and Western countries", was done by the Centre of the Study of Violence at the Iowa State University, and published in the March issue of the Psychological Bulletin, a publication of the American Psychological Association. The authors feel so confident about their findings that they even claim that gaming is a causal factor for the increase of aggression, and they also claim that their study also shows that only a highly selective focussing on a incredible small share of existing studies which includes some of the methodologically weakest there are, could lead to conclusions ignoring the causal link between games and violence. Among some of the findings is that studies cannot show a difference in reaction between western and Japanese players. The authors also say that there are indications that the causal effect of violent games is stronger for younger kids, than for older teenagers. However, the authors also say the risk that comes from violent games is not enormous and much smaller than in case of becoming a member in a gang, also, the risk from gaming could be easier controlled and tamed by parents. The authors call for research now being done on the effects of prosocial games that would be expected to raise social behaviour and empathy. http://www.news.iastate.edu/news/2010/mar/vvgeffects That gamers will not like to hear this, is clear. ![]()
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#2 |
Wayfaring Stranger
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I've been saying this since years now...
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#3 |
Soaring
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http://www.welt.de/webwelt/article67...yes#reqdrucken
"Killergames are more harmless than the Bible and the Quran". It would be a shame to let that sentence go by unnoticed! ![]()
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#4 |
Navy Seal
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Location: York - UK
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Since violent deaths per 1000 have been falling exponentially and very
dramatically for hundreds of years, it would take a hell of a lot to change that. Even the first and second world wars did not have a significant impact on the downward trend of violent deaths. I doubt any video game, film or book could have more of an effect. Video games are nothing in the bigger picture of violence in civilization. There are far greater forces at work, although it isn't so clear to anthropologists what those forces are. ed and OT: can anyone in the know explain why the homicide rate in America briefly shot up between 1915 and 1920? Lynching? Mafia?
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#5 |
Wayfaring Stranger
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Some folks needed killing?
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#6 | |
Navy Seal
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![]() Quote:
![]() But this song fits the period. ![]() (Nick Cave and the Bad Seeds made a , but it's full of bad words ![]()
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#7 |
Stowaway
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#8 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
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Bootlegging, mafia control of the wharfs etc?
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#9 |
Seasoned Skipper
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For kids under age 12 or so the catalyst is plausible, as much as Power Rangers and other violent TV shows.
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