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Old 01-26-10, 11:23 AM   #1
Vanagen
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Default A critical issue

Gentlemen,


We all worry too much about historical accuracy, the casting of realistic shadows and other such tomfooleries, while ignoring the most pressing matters.

Today, I'd like to draw your attention to an oft overlooked yet quintessential aspect of submarine warfare.

Beards.

DO THEY GROW!?

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Old 01-26-10, 11:26 AM   #2
johan_d
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You missed the point, the critical issue is; do seagulls **** on the foredeck?
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Old 01-26-10, 12:15 PM   #3
Vanagen
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Quote:
Originally Posted by johan_d View Post
You missed the point, the critical issue is; do seagulls **** on the foredeck?
Away with you, heathen!

Brothers, have faith, for excess of facial hair and visible lack of hygiene on thy crew cometh!

We must drive out these avian excremental usurpers and spread the true word of realism!

So say we all!



(actually, yes, we could do with some poop, too)
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Old 01-26-10, 12:17 PM   #4
razark
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Didn't they address that one in one of the Q&A posts?

I believe the response was "Sounds nice, might do it, not a priority"

Kind of like everything else...
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Old 01-26-10, 12:48 PM   #5
Vanagen
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How about they release what they have now, give the SDK to the GWX team and we wait patiently for GWX 5.0 to have a superb subsim?

Oh wait, that's exactly what's going to happen.
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Old 01-26-10, 01:07 PM   #6
frau kaleun
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Quote:
Originally Posted by johan_d View Post
You missed the point, the critical issue is; do seagulls **** on the foredeck?
*rolls eyes*

That critical issue is SO last half-hour.

The new criticial issue is whether or not your cook can catch and use the seagulls to make soup, or pie, or both.

I believe I also raised the question of whether or not it would be possible to mod a feature that caused a passing gull to **** on your WO's head on demand, although I'm willing to suspend my request if he'll just stop telling me "Schiff gesichte" every 1.6 seconds when we're pulling away from the docks in Wilhelmshaven.
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Old 01-26-10, 03:10 PM   #7
Vanagen
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Quote:
Originally Posted by frau kaleun View Post
I believe I also raised the question of whether or not it would be possible to mod a feature that caused a passing gull to **** on your WO's head on demand, although I'm willing to suspend my request if he'll just stop telling me "Schiff gesichte" every 1.6 seconds when we're pulling away from the docks in Wilhelmshaven.
"Scheisse gesichte"
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Old 01-26-10, 03:17 PM   #8
AVGWarhawk
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The beards do not grow but the game is furnished with a black and brown crayon. Simply focus your mouse on each crewmen in turn. Use the crayon of your choice and simply drew the beard on the LCD screen. Be creative!
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Old 01-26-10, 03:24 PM   #9
MaciejK
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Beards will be added with the release of SH5 - Character Creator Kit, which is to be released soon before the game hits the shelves.

Players that preorder will get a special online code which would enable (via online activation) more colored beards for the crew, haircuts and possibility to import characters from their The Sims 3 game produced by a friendly company.

Also, do not forget the special armor tier which enhances the DEX and MANA of your boat.
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Old 01-26-10, 03:36 PM   #10
frau kaleun
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Quote:
Originally Posted by AVGWarhawk View Post
The beards do not grow but the game is furnished with a black and brown crayon. Simply focus your mouse on each crewmen in turn. Use the crayon of your choice and simply drew the beard on the LCD screen. Be creative!
Wooohoooo! Dreadlocks for everybody!
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Old 01-26-10, 03:31 PM   #11
frau kaleun
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Quote:
Originally Posted by Vanagen View Post
"Scheisse gesichte"


Well, at least it would be something different, as opposed to:


"Schiff gesichte!"
"Yes, I see it."
Schiff gesichte!"
"Right you are, my lad."
"Schiff gesichte!"
"I'm pretty sure that's the Tirpitz, 1WO. I've seen pictures."
"Schiff gesichte!"
"Yes, yes, I get it. There are lots of ships nearby. That's because we haven't left the harbour yet. They're our ships, 1WO. I'm not worried about them, provided you're not at the helm."

*short pause*

"Schiff gesichte!"
"Shut UP, Bernard!"


I've taken to sending him to his quarters until we're well out to sea since I like being on the bridge when we're leaving port and it's either that or throw him overboard.
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Old 01-26-10, 03:34 PM   #12
ParaB
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Quote:
Originally Posted by frau kaleun View Post


Well, at least it would be something different, as opposed to:


"Schiff gesichte!"
"Yes, I see it."
Schiff gesichte!"
"Right you are, my lad."
"Schiff gesichte!"
"I'm pretty sure that's the Tirpitz, 1WO. I've seen pictures."
"Schiff gesichte!"
"Yes, yes, I get it. There are lots of ships nearby. That's because we haven't left the harbour yet. They're our ships, 1WO. I'm not worried about them, provided you're not at the helm."

*short pause*

"Schiff gesichte!"
"Shut UP, Bernard!"


I've taken to sending him to his quarters until we're well out to sea since I like being on the bridge when we're leaving port and it's either that or throw him overboard.
Thank you Sir, I needed that laugh!

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Old 01-26-10, 03:37 PM   #13
kapitan_zur_see
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Quote:
Originally Posted by frau kaleun View Post
*rolls eyes*

That critical issue is SO last half-hour.
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Old 01-26-10, 05:33 PM   #14
onelifecrisis
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Quote:
Originally Posted by johan_d View Post
You missed the point, the critical issue is; do seagulls **** on the foredeck?
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Old 01-26-10, 07:51 PM   #15
iambecomelife
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In all seriousness, I suspect that beard growth may have made it in. During one of the trailers you notice the narrator/commander stroking his facial hair as he looks in the mirror. The obvious implication is that he's feeling a bit tired & scruffy from being out on patrol for so long. Far from proof, but perhaps a hint...
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