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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jan 2010
Posts: 9
Downloads: 6
Uploads: 0
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Read this please??
hi its me again, got few more question,
traveling form base to mission location is hard, and with limited trops, so i wonder is there any solution to fix this? like some guide to add more trops or auto refit? 2nd. i am an epic fail when trying to create a mission using mission editor, so is there any complete guide for mission editor tutorial? for SH4 tht is, i found out 1 mission editor tutorial, but thats only for SH3, so its kinda hard for me to understand since it does not include trigger, event when i try to valid mission it say no playable unit found? something like tht. 3rd, complete guide for skining tutorial? plese? i found this nice sub skin. here a preview ![]() and can some 1 teach me or guide me on how can i learn to create my own modded ship? like the titan see it here and last how can i edit those gui/tool bar? |
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#2 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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![]() Quote:
First you get the message "no playable unit found" because you did not check the box for you sub that says, "Human Control". There is a Mission Designers forum, read the sticky and there is a lot of info and a link to a manual. Second for the tool bar. http://www.subsim.com/radioroom/show...ight=menumaker Peabody
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#3 |
Stowaway
Posts: n/a
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all the things you are looking for are in the sticky thread at the top of the forum
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#4 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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It's a shame Webster. All that effort to put together a sticky with all the info and nobody looks at it.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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