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#1 |
Watch
![]() Join Date: Nov 2009
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Number of visible torpedo tubes
For the mod of my german Type 205 sub I need eigth bow torpedo tubes. I have added them to my .dat and .upcge files and I can see all eight tubes at the torpedo station.
Is it possible, to make all eight torpedo tobes visible the at the periscope TDC? ![]() By zgrad at 2009-12-13 |
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#2 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
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The lights on the Periscope panel come from the Menu1024_768.ini section [G26 I27] and down from there. You need to create four more sections for the other two lights. As I said because of lack of time and for testing I only copied the lights I and II and placed them where the lights VII and VIII would go. The G28 section would be for the UZO and the G2B for the Observaton scope and G3B for the TDC. This will get you started: ;Following four items added by Peabody [G26 I150] Name=Tube VII sel Type=1031;Stat bmp array ItemID=0x26010017 ParentID=0x26010000 Pos=92,-75,43,43 ;Zone= 830 379 43 43 1 1 0x26010000 0 -0.023622 0x26010017 0 0 0 0 Zone= 922 307 43 43 1 1 0x26010000 0.47244 -0.590551 0x26010017 0 0 0 0 Materials=3 Display=2;Linear Mat 0=data/menu/gui/Periscope.tga Crop 0=0.426758,0.768555,0.0419922,0.0419922 Mat 1=data/menu/gui/Periscope.tga Crop 1=0.426758,0.811523,0.0419922,0.0419922 Mat 2=data/menu/gui/Periscope.tga Crop 2=0.426758,0.854492,0.0419922,0.0419922 MatFlags=0x9 TexFmt=0x0 Drag=false BmpState=0 NeedFocus=true SelOne=false IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G26 I151] Name=Tube VII Type=1031;Stat bmp array ItemID=0x26010007 ParentID=0x26010000 Pos=92,-75,43,43 ;Zone= 830 379 43 43 1 1 0x26010000 0 -0.023622 0x26010001 0 0 0 0 Zone= 922 307 43 43 1 1 0x26010000 0.47244 -0.590551 0x26010007 0 0 0 0 Materials=3 Display=2;Linear Mat 0=data/menu/gui/Periscope.tga Crop 0=0.167969,0.768555,0.0419922,0.0419922 Mat 1=data/menu/gui/Periscope.tga Crop 1=0.167969,0.811523,0.0419922,0.0419922 Mat 2=data/menu/gui/Periscope.tga Crop 2=0.167969,0.854492,0.0419922,0.0419922 MatFlags=0x9 TexFmt=0x0 Drag=false BmpState=1 NeedFocus=true SelOne=false IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G26 I152] Name=Tube VIII sel Type=1031;Stat bmp array ItemID=0x26010018 ParentID=0x26010000 Pos=138,-75,43,43 ;Zone= 830 379 43 43 1 1 0x26010000 0 -0.023622 0x26010011 0 0 0 0 Zone= 968 307 43 43 1 1 0x26010000 0.70866 -0.590551 0x26010018 0 0 0 0 Materials=3 Display=2;Linear Mat 0=data/menu/gui/Periscope.tga Crop 0=0.426758,0.768555,0.0419922,0.0419922 Mat 1=data/menu/gui/Periscope.tga Crop 1=0.426758,0.811523,0.0419922,0.0419922 Mat 2=data/menu/gui/Periscope.tga Crop 2=0.426758,0.854492,0.0419922,0.0419922 MatFlags=0x9 TexFmt=0x0 Drag=false BmpState=0 NeedFocus=true SelOne=false IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G26 I153] Name=Tube VIII Type=1031;Stat bmp array ItemID=0x26010008 ParentID=0x26010000 Pos=138,-75,43,43 ;Zone= 830 379 43 43 1 1 0x26010000 0 -0.023622 0x26010001 0 0 0 0 Zone= 968 307 43 43 1 1 0x26010000 0.70866 -0.590551 0x26010008 0 0 0 0 Materials=3 Display=2;Linear Mat 0=data/menu/gui/Periscope.tga Crop 0=0.211914,0.768555,0.0419922,0.0419922 Mat 1=data/menu/gui/Periscope.tga Crop 1=0.211914,0.811523,0.0419922,0.0419922 Mat 2=data/menu/gui/Periscope.tga Crop 2=0.211914,0.854492,0.0419922,0.0419922 MatFlags=0x9 TexFmt=0x0 Drag=false BmpState=1 NeedFocus=true SelOne=false IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF It is only a beginning but it works. Peabody
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#3 |
Ocean Warrior
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Gord bless ya Mr. Peabody.
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#4 |
Admiral
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Location: New York State, USA
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Hello Mr Nisgeis, Long time no see. Hope things are going well.
Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#5 |
Watch
![]() Join Date: Nov 2009
Posts: 27
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hi peabody,
I have created two new lights in the file ...\Data\Menu\Gui\Periscope.dds. They do not look exactly identical to the others, because there was no place for the last letters. For a perfect result, the other lights has also to be changed. Thank you for the code. ![]() By zgrad |
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#6 |
Silent Hunter
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Location: Milan Italy
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so now even the germans have 8 tubes !
great work by Peabody ![]() keltos |
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#7 |
Watch
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I'm almost finished. I have changed the TDC, so that all 8 torpedo lights are now visible in the right upper corner. I have also added two rows to the torpedo list on the left side, but the game won't update the lines with the loaded torpedo types. Any idea, where to change this?
![]() This code shows the lines I have added to the menu_1024_768.ini file to get two more text lines on the left side. Code:
;bow tubes 0x32020000 [G32 I32] Name=Torp VIII Type=1029;Static text ItemID=0x32020019 ParentID=0x32020000 ;Pos=28,-90,220,18 Pos=28,-150,220,18 Zone= 65 594 220 18 0 1 0x32020000 0.112 -1.102942 0x32020019 0 0 0 0 Color=0x323232C8 Font=1 Text=2707 TextFlags=0x14 [G32 I33] Name=VIII Type=1029;Static text ItemID=0x32020009 ParentID=0x32020000 ;Pos=5,-90,20,18 Pos=5,-150,20,18 Zone= 42 594 20 18 0 1 0x32020000 0.02 -1.102942 0x32020009 0 0 0 0 Color=0xFE Font=1 Text=1198 TextFlags=0x16 [G32 I34] Name=Torp VII Type=1029;Static text ItemID=0x32020018 ParentID=0x32020000 ;Pos=28,-110,220,18 Pos=28,-130,220,18 Zone= 65 614 220 18 0 1 0x32020000 0.112 -0.955883 0x32020018 0 0 0 0 Color=0x323232C8 Font=1 Text=2707 TextFlags=0x14 [G32 I35] Name=VII Type=1029;Static text ItemID=0x32020008 ParentID=0x32020000 ;Pos=5,-110,20,18 Pos=5,-130,20,18 Zone= 42 614 20 18 0 1 0x32020000 0.02 -0.955883 0x32020008 0 0 0 0 Color=0xFE Font=1 Text=1197 TextFlags=0x16 When I'm finished, I will upload all the files here |
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