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Old 12-12-09, 10:10 AM   #1
LGN1
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Default Watch officer scanning cycle

Hi all,

I have a question concerning the watch officer's scanning cycle. If I ask the watch officer for the distance to the nearest visual contact, he puts down his binoculars and tells me the distance. Then he takes them up again, but does not continue to rotate again (the figure). Now I am wondering whether only the figure does not rotate anymore or whether also the sensor is frozen to a direction. The latter would be really bad.

I am wondering about it because some time ago Kpt. Lehmann wrote in a thread ( http://www.subsim.com/radioroom/showthread.php?t=135244 )

'In addition to loss of bridge crew interaction, the free cam mod caused the watch officer to periodically freeze his scanning cycle... and as he represents one of the more powerful visual sensors aboard, exclusion of the mod was logical.'

So, the question is whether the scanning cycle is also frozen when I ask for the nearest contact.

Thanks in advance for any comments.

Cheers, LGN1
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Old 12-12-09, 12:20 PM   #2
Magic1111
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Hi !

Interesting question LGN1 , I've not even noticed! The answer I would also be interested! !

Best regards,
Magic
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Old 12-13-09, 04:05 PM   #3
DivingDuck
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Moin,

I´m certainly not the authority on this subject, but this is what i reckon. The models of the crew just rotate to give the impression of a real scanning process. The state machine system indicates that they will spot a target regardless of direction of view as long as it is present in their sector. There is an entry named 'RotateToTarget'. Whenever a target enters the detection range / range of view the respective watch will report it and turn to it´s direction immediately. So, you´ll never know he reported the target before actually looking into the right direction. The watch officer is indeed a more powerful sensor, but the reason for that is obvious in 'WatchMan' node. While the sectors of each watch crew covers 90° only, the watch officer has a full 360° view. As a conclusion it does not matter whether any of your watch crew is standing still transfixed to the spot or not. He will spot the target anyway when close enough.

That´s my two EuroCents. I´m not sure I´m right. So, please, don´t nail me down on that.

Regards,
DD
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Old 12-13-09, 04:12 PM   #4
Draka
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Just as a confirmation on that - watch him while you are manuevering through a busy harbor. He will be constantly turning to you, reporting a ship contact, then never gets back to scanning before another contact report comes in and he re-starts the whole routine.
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Old 12-13-09, 04:32 PM   #5
LGN1
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Hi all,

thanks for the comments. It was also my impression that the sensor rotation and the rotation of the WO are disconnected. However, I am still wondering about the comment of Kpt. Lehmann. How did he/the GWX team figured it out that there was a problem? What is the problem exactly?

Anyway, I guess I will ask him via PM.

Thanks again, cheers, LGN1
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Old 12-14-09, 10:23 AM   #6
LGN1
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Hi Padvotke,

I would like to know in general how the scanning cycle can be broken and how to find it out. The reason is that, e.g., in the Open Hatch mod a free cam is implemented. In this mod you can also not klick on the WO again. The only way to get him rotating again is to leave the bridge.

In addition, I have assigned a key to get the distance to the nearest target and I use it a lot when shadowing a target (in map view). So, I do not want to go to the bridge all the time to get him rotating again.

Anyway, I think we agree that the distance to nearest target command is no problem. However, the questions remains how the cycle can be broken and how to find it out. I think the answer to this question is important for the OH mod and many other camera mods.

Best, LGN1
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