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#1 |
Gunner
![]() Join Date: Oct 2009
Location: Scotland
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Watched a program on one of the documentary channels and they were investigating the disappearance and finding and diving on U480. It seems it was invisible to sonar and only sunk because the brits had laid a trap of mines in the channel.
I know it’s later in the War being end of 1944-45 but I did not realise these U-boats had this Rubber coating with various small holes that trapped the frequencies. Stealth technology I take it this would be totally out of the game if you made it to 1945, I remember playing SH III on some Dx sub I'm sure it was and it was more or less like this and very fast. Having missed SH IV I’m looking forward to this new game.
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#2 | |
The Old Man
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http://www.uboataces.com/sonar-coating.shtml
Quote:
Also: http://www.history.navy.mil/branches/org12-5.htm Since some types of Hydrophones, radars and why not, the Walter boats were all experimental and played little part in the overall battle, you might expect the devs to omit them. But they add a nice touch to the game and let's face it, we've all started a 39 campaign with the Type XXI at least once just to see "how it could've been". ![]() |
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#3 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
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The Alberich and Tarnmatte rubber coatings were indeed an upgrade in SH3. As I recall, each would reduce your sonar signature by 10%.
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#4 |
Gunner
![]() Join Date: Oct 2009
Location: Scotland
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Unfortunately the crew were all but lost on this U-480 except for one that missed the outing due to him having bad feelings about a Woman that had been shown round the sub while back in base, The commander had given him the option to stay behind for training and saved his life.
It was his insight I found really interesting as he had said they had sunk four targets in the English channel and all hell had broke lose and they counted eighty-nine depth charges and only one was close and that was just luck. The coating was working 100% they could not be found. Hope you get options to upgrade and have to fight to save your boat, I hated that Death screen you got in SHIII although I appreciate some times it would have been quick.
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#5 |
The Old Man
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Having 100% sonar dispersion would be cheating. But I agree that 20% wasn't much in SH3
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#6 |
Gunner
![]() Join Date: Oct 2009
Location: Scotland
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To me that was always the Joy of SH games, the attack then the ever so slowly creep away from the pursuers. I really can emit I never really enjoyed the Torpedo hits so much as the fight to escape that Destroyer that has it in for you.
Although I never had confidence in the Ai, always felt that the destroyer was cheating a bit. ![]()
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#7 |
Stowaway
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Agreed. It's trying to escape or evade an ASW ship that knows his stuff, that makes SHIII exciting. I only see torpedo hits during surface attacks. For submerged attacks, I'll listen if curcumstances allow.
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#8 |
Fleet Admiral
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Alberich - which used a synethic rubber compound called Oppanol, Oppanol pannels were glued to the sides of the submarine as a way of both hindering active sonar by absorbing the active sonar pulses and reducing the sound signature of the submarine against passive hydrophones.
It was first used operationally (1940) on the U-67 Type IXC. The problem with Alberich was in the adhesive used. Gluing synethic rubber to steel alloys under water that can withstand the current effects as well as the temperature effects is difficult. Many experments showed that the tiles would strip away. By 1944, improvements in adhesives were implemented on the U-480 Type VII successfully. Testing during the war and after showed that the Alberich tiles only reduced the active sonar signal (by absorbtion and redirection) by about 15%. Nice, but ultimately probably not worth the effort and expense. http://www.uboataces.com/sonar-coating.shtml
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