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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Jul 2009
Posts: 54
Downloads: 83
Uploads: 0
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Current version 0.4
This implements emblems for OMEGU210 boat types: IIB, IIC, IID, VIIB, VIIC, VIIC/41, VIID, IX, IXB, IXC, IXC/40, IXD2, XXI. Prerequisites OpsMonsoon_V705 OMv705_720 OMEGU_v210 OMEGU_v210_Hotfix3 Selecting an emblem - predefined or your custom emblem can now we be selected from the equipment management menu, by default there is no emblem. ![]() Making your own emblems - they need to be DDS or TGA files, 256x256 pixels. - transparency in your emblem image file will work. - examples included with the mod, they were converted from SH3 (basically transparency added) they're not perfect but I'm sure your emblem will be! - place your emblem in your game folder under Data\textures\TNormal\tex\emblem.tga or .dds and that's it. Issues and problems - the emblem model is a basic cube 1px deep, this can cause issues with conning towers that lack in flat areas such as type II subs. The emblem will not 'stick' well. As a result these boats get a smaller emblem and only the 'custom' one. - if there is no emblem even if after you selected one from the menu, that means it hasn't been implemented for the boat, unless it's one of the boats mentioned at the top of this document, then it's probably a bug. - type XXI emblem will disappear at certain angles, also looking for help with this one. - adding emblems to an existing campaign requires some manual work, unfortunately, here is how: http://www.subsim.com/radioroom//showpost.php?p=1198033&postcount=29 Tweaking placement I have provided a placement kit for emblem positions in Support\OM U-Emblems\Placement Kit. Because S3D will not display external models associated this way, the kit will help with obtaining those coordinates. You can use those dat files to place emblems in whatever fashion and then copy the coordinates to the appropriate conning tower .dat file. Enjoy. ![]() ![]() Credits: lurker, for making OM Ducimus for this wonderful Licenses and Perimissions section uboat.net for historical flotilla information etheberge - IXD2 and XXI Turm skins without embedded emblem and lots of help with getting this thing up to snuff Download link http://www.mediafire.com/?nmumtwimmx5 Changes 0.2 to 0.3 - equipment.upc fix - coordinates tweaks - custom emblem fix - small emblem for type II's - placement kit added - tweaked IXD2 and XXI skin by etherberge Changes 0.3. to 0.4 - fixed XXI not displaying an emblem just a messy texture - IID works again, thanks Etherberge - readme.txt section on how to add this to an existing campaign, thanks lurker and Etherberge Last edited by othr; 11-02-09 at 07:00 PM. |
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#2 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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I did a quick test and found that this mod works well with OMv720. I would recommend this mod to all users of OM.
Only problem noted is that a version of this mod needs to be made that works with OMEGU. |
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#3 |
Mate
![]() Join Date: Jul 2009
Posts: 54
Downloads: 83
Uploads: 0
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#4 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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![]() Quote:
I will look into it. I would need to see all the related files before I would integrate into OMEGU By the way, good job |
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#5 |
Mate
![]() Join Date: Jul 2009
Posts: 54
Downloads: 83
Uploads: 0
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OMEGU 210 doesn't include VIIC conning towers with it, maybe they're omitted by mistake? The mod, as it is in the original post, should work with OMEGU.
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#6 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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However if you plan to expand this project to other uboats then there would be a requirement for changes over the original .dat files |
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#7 | |
Born to Run Silent
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Added to SUBSIM downloads here FYI, just checking to make sure, can some of you look and see if the images show up in the post here? Please PM me yes you see them, or not, thanks! ![]()
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SUBSIM - 26 Years on the Web |
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#8 |
Eternal Patrol
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I see them!
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“Never do anything you can't take back.” —Rocky Russo |
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#9 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
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Hey othr,
Any idea why this wouldn't be showing up in port when added to an existing career? OpsMonsun_V705 OMv705_to_V720 OMEGU_v210 OMEGU_v210_Hotfix3 OM_Arct_Env Csengoi's EnemiesOfGermany Carotio_IntercontinentalRadioPack Spaxs SH4 Uboat SPEECH FIX_V8 German Map Labels v1.0 Real Clothes V_2 CeilingFanRemover OM U-Emblems-0.3 BTW - nearing completion of a historical U-boat emblem package - each on an individual layer in a PSD file. Should be around 230-250 emblems when completed.
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#10 | |
Mate
![]() Join Date: Jul 2009
Posts: 54
Downloads: 83
Uploads: 0
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I'm sure there is a workaround for it but I just don't know what that is ![]() Great news about the emblems, that's a lot of working adding them all ![]() |
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#11 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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![]() Quote:
Also since you have been kind enough to let me roll your mod into the next version of OMEGU I've begun porting over "Evil Jester 76's Emblem-Mod" to run with the OM-Emblem mod. This one has 188 historical correct emblems and are all ready in the required format. The only problem I've seen is the "alpha channels" need some rework and I'm planning to fix it so they can all be selected from the "equipment page". ============== Edit Akula4745 did you "scroll down" to access the Uboat Emblems ? ![]() Last edited by lurker_hlb3; 11-01-09 at 09:54 AM. |
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