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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How about a 3-d dry dock to inspect the u-boat after patrol | |||
Yes i want a 3-d dry-dock to inspect my u-boat after patrol |
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36 | 61.02% |
no i want a 3-d version replace the 2-d torpedo loading screen only |
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1 | 1.69% |
no i settle for a 2-d screen showing damage after patrol |
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12 | 20.34% |
I think all of the above are unrealistic |
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10 | 16.95% |
Voters: 59. You may not vote on this poll |
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#1 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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How about a 3-d dry dock to see what the damage is after patrol kind of like they had in b-17 the mighty eight. You could move your mouse over certain damaged areas and it would show the days it would take to repair and also you could deside not to repair it at all.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#2 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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I like the idea.
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#3 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
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I voted yes, but I doubt it's doable at this time in the development of the game...
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#4 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,807
Downloads: 11
Uploads: 0
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#5 |
Lucky Jack
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Question is, how often did these boats go into drydock? Is making the drydock even worth it? Should time be better spent on the other projects for the game? I do not see any use for a drydock myself.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#6 |
Seaman
![]() Join Date: Sep 2009
Posts: 33
Downloads: 6
Uploads: 0
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Sounds great, but I'd rather they concentrate on the core of the game rather than things that are not that important.
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#7 | |
Stowaway
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![]() Quote:
and lets not bother fixing the game but do stuff like this instead lol. ![]() EDIT: the idea sounds nice but i really wouldnt want them doing stuff like this because it WILL make the rest of the work on the game suffer Last edited by Webster; 10-22-09 at 01:36 PM. |
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#8 | |
Stowaway
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i think a way to get something close to this is if the game just doesnt end when you die. the game could simply give you a "your mission is over" exit button in the corner of the screen so you can use the exterior cam to look over the situation and see what happened and your sub damage but you dont exit the mission or leave the game untill you click on the exit icon. a click to exit feature rather than automatic ending by death thing would be a very nice thing to have in the game. |
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