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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Oct 2009
Location: Brazil
Posts: 48
Downloads: 80
Uploads: 0
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i use to play SH4 with mods like Trigger Maru and Real Fleet Boat
and i'm wondering if SHIII has something like these ones it have? |
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#2 |
Fleet Admiral
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GWX 3.0, WAC, NYGM all good super mods.
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#3 |
The Old Man
![]() Join Date: Mar 2008
Location: Phx. Az
Posts: 1,458
Downloads: 24
Uploads: 0
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The Warship super mod rocks!
GWX ROCKS! Have not tried War Ace Campaign yet or heard much about it. |
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#4 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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My favorite combo..
GWX and Torpedo Damage Final (Seriously. You CAN'T PLAY properly without this mod)
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#5 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#6 |
Old Gang
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Yeah, JScones have a good point there...
If its "final", then its final... have no 2.0! Its like saying infinite x2
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To each his own |
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#7 | |
Chief of the Boat
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My personal preference is for the original mod. Original shell damage ![]() ![]() Original torpedo damage ![]() v2 ![]() |
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#8 | |
Sea Lord
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