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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sparky
![]() Join Date: Mar 2009
Location: Toronto, Canada
Posts: 153
Downloads: 105
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I know it is too early, but something I hope Development team should think about:
It wouldn't be that difficult to create a cold war era add on/ expansion pack based on SHV: If it is based on a Soviet career, mid to late 50s : - same map - few additional ships to include, - Foxtrots, Romeos, Juliets, Whiskeys and Novembers can be generally based on Type XXI which will be included in SHV - few new missions to include - sub vs sub warfare, modern ASW and missiles would be only challenging part to implement I think this might be even easier to implement than a full American campaign |
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#2 |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
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I know it is too early, but something I hope Development team should think about Destroyer Command 2 add-on to SH5...
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#3 | |
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
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That's definitely better than Cold War, and it'd open the door to man battleships and the likes. Besides, the Cold War was just cold, no real action, and "what if" scenarios are not that appealing nor selling (not in this part of the simulations world, me thinks). ![]() |
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#4 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
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I like my nuke boats as much as the next guy, but I'll stick to a war that was actually "hot." I would much rather have a Destroyer Command 2 as well.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#5 | |
Sparky
![]() Join Date: Mar 2009
Location: Toronto, Canada
Posts: 153
Downloads: 105
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![]() Quote:
And I disagree about not appealing/ selling, a well done "what if" like the old "Red Storm Rising" could sell. Problem is, other than that example, most "what if" I remember haven't been that good, mainly because they have focused on post Soviet collapse. Also, I doubt any "destroyer command" type of game will or should be sold as an add on... it is very different concept that could easily be promoted as a completely different, more profitable, stand alone game... And remember we all want Ubi to be profitable so they keep developing Sub sims. |
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#6 |
Stowaway
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Things for cold war are not easy, in that case you will need to reprogram a whole AL tactics and CPU controled comands for other ships.
It would be stupid to watch destroyers droping ****y depth charges on submerged nuke sub who is 300 m under water and it goes 30+ kts. it would be to easy to win and too borring also the precision of sonars, radars and tactics of battleships and enemy subs would be needed to be reconstructed and reprogramed |
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#7 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
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There's not much point in fighting the cold-war gone hot, since all the nukes will destroy life on earth anyway.
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