SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-02-09, 01:32 AM   #1
KaleunBier
Bosun
 
Join Date: Sep 2008
Location: Milwaukee, WI
Posts: 63
Downloads: 72
Uploads: 0
Default GWX 3 Is AWESOME!

Hello all, just started playing SHIII & GWX along W/ SHIII Commander and there are so many new additions to the game! I know I am kind of a johnny come lately but this is awesome! I recently was en route to attack a convoy when an enemy SUBMARINE spotted me! Well this is really cool, can anybody recommend me some different MODS to use to make it a little more interesting? (Not that GWX + SH3 Com is not interesting). Thanks all!!
KaleunBier is offline   Reply With Quote
Old 08-02-09, 02:05 AM   #2
Kptlt Thomsen
Bosun
 
Join Date: Jul 2009
Location: Winnipeg, Manitoba, Canada
Posts: 68
Downloads: 82
Uploads: 0
Default

Quote:
Originally Posted by KaleunBier View Post
Hello all, just started playing SHIII & GWX along W/ SHIII Commander and there are so many new additions to the game! I know I am kind of a johnny come lately but this is awesome! I recently was en route to attack a convoy when an enemy SUBMARINE spotted me! Well this is really cool, can anybody recommend me some different MODS to use to make it a little more interesting? (Not that GWX + SH3 Com is not interesting). Thanks all!!
Yes..isn't it grand? I was shadowing a convoy today at grid AM 17..
I went to periscope deth at around 10km and did a scan of the ships...after careful examination..there it was..a British S type submarine on the surface with the convoy....!!! talk about unexpected!!
__________________
GWX 3.0 ROCKS!
Kptlt Thomsen is offline   Reply With Quote
Old 08-02-09, 03:09 AM   #3
melnibonian
Ocean Warrior
 
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
Default

Glad you like it. I really hope you enjoy the eXperience

Regarding the extra MODS these are the ones I am using currently

GWX 3 St Naz and Schluese and other units V4
Contact Lines_for GWX2.0
GWX - 16km Atmosphere
GWX - Enhanced Damage Effects
GWX - No Medals on Crew
GWX - Open Hatch Mod
Thomsen's Sound Pack V3
PT_SoundPack_V3.1
PT_SoundPack_V3.2
Torpedo damage Final
WBNN Mission Orders
CapZap Emblems Final
TJEP
U-Boat Aces Faces
Rockets fix for GWX3.0
Rockets fix for GWX 3.0 16km Atm
Dowly's Hurricane Skin
GWX 3.0 Additional Ammo
GWX 3.0 Light Flags
GWX - Merged Campaign
OLC's Modified Searchlight Beams for GWX3
Radio Log Expanded v2
Conus' Historically Accurate U-boat Emblems
GWX IXC Weathered
melnibonian is offline   Reply With Quote
Old 08-02-09, 06:34 AM   #4
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,499
Downloads: 63
Uploads: 13


Default

Welcome to GWX KaleunBier

Below is a screenshot of my current testing installation (1 of 7). This should give you an idea of what is compatable. The order of installation is often crucial as well

__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is online   Reply With Quote
Old 08-02-09, 08:29 AM   #5
StarLion45
Grey Wolf
 
Join Date: Mar 2008
Location: Stavanger,Norway
Posts: 895
Downloads: 78
Uploads: 0
Jimbuna ????

what the heck

wow , it was many different Mods there .
__________________
GWX 3.0 . GOLD .
SH3 CMDR 3.2
JSGME


StarLion45 is offline   Reply With Quote
Old 08-02-09, 08:58 AM   #6
Rafael
Captain
 
Join Date: Jun 2009
Location: Rotterdam - The Netherlands
Posts: 514
Downloads: 22
Uploads: 7
Default

Quote:
Originally Posted by StarLion45 View Post
what the heck

wow , it was many different Mods there .
Yes, but understand that some mods will give a conflict ... in other words, not every mod works together!
Rafael is offline   Reply With Quote
Old 08-02-09, 10:18 AM   #7
mr chris
Silent Hunter
 
Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
Default

Bloody hell Jim that is some list.
To get the game to play my end would be nice.
__________________
mr chris is offline   Reply With Quote
Old 08-02-09, 11:53 AM   #8
irish1958
Ocean Warrior
 
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
Default

Quote:
Originally Posted by Rafael View Post
Yes, but understand that some mods will give a conflict ... in other words, not every mod works together!
JSGME will tell you if there is a conflict, and which files. By studying the structure of the mod and how each file is modified, you can often use conflicting mods if you modify the critical files to make them compatible. This is expecially true for the menu_1024.768.ini.
On the other hand, if the scene.dat files and environmental files are modified, you have to choose one or the other, as there is usually no way to combine them.
Modifying modifications is also enjoyable and you can ofter use incompatible mods together without breaking either one.
__________________
Irish1958
irish1958 is offline   Reply With Quote
Old 08-02-09, 12:36 PM   #9
Rafael
Captain
 
Join Date: Jun 2009
Location: Rotterdam - The Netherlands
Posts: 514
Downloads: 22
Uploads: 7
Default

Quote:
Originally Posted by irish1958 View Post
JSGME will tell you if there is a conflict, and which files. By studying the structure of the mod and how each file is modified, you can often use conflicting mods if you modify the critical files to make them compatible. This is expecially true for the menu_1024.768.ini.
On the other hand, if the scene.dat files and environmental files are modified, you have to choose one or the other, as there is usually no way to combine them.
Modifying modifications is also enjoyable and you can ofter use incompatible mods together without breaking either one.
Yes correct JSGME told me if a certain mod will conflict with my personal settings. However, the menu_1024.768.ini is Chinese for me!

Example:

[G14 I6]
Name=Info
Type=1029;Static text
ItemID=0x14000007
ParentID=0x14000000
Pos=161,757,130,32
Color=0xEBCF99FF
Font=13
Text=1433
TextFlags=0x4

LOL
Rafael is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:02 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.