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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Sep 2008
Location: Milwaukee, WI
Posts: 63
Downloads: 72
Uploads: 0
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Hello all, just started playing SHIII & GWX along W/ SHIII Commander and there are so many new additions to the game! I know I am kind of a johnny come lately but this is awesome! I recently was en route to attack a convoy when an enemy SUBMARINE spotted me! Well this is really cool, can anybody recommend me some different MODS to use to make it a little more interesting? (Not that GWX + SH3 Com is not interesting). Thanks all!!
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#2 | |
Bosun
![]() Join Date: Jul 2009
Location: Winnipeg, Manitoba, Canada
Posts: 68
Downloads: 82
Uploads: 0
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![]() Quote:
![]() I went to periscope deth at around 10km and did a scan of the ships...after careful examination..there it was..a British S type submarine on the surface with the convoy....!!! talk about unexpected!! ![]()
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GWX 3.0 ROCKS! ![]() |
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#3 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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Glad you like it. I really hope you enjoy the eXperience
![]() ![]() Regarding the extra MODS these are the ones I am using currently GWX 3 St Naz and Schluese and other units V4 Contact Lines_for GWX2.0 GWX - 16km Atmosphere GWX - Enhanced Damage Effects GWX - No Medals on Crew GWX - Open Hatch Mod Thomsen's Sound Pack V3 PT_SoundPack_V3.1 PT_SoundPack_V3.2 Torpedo damage Final WBNN Mission Orders CapZap Emblems Final TJEP U-Boat Aces Faces Rockets fix for GWX3.0 Rockets fix for GWX 3.0 16km Atm Dowly's Hurricane Skin GWX 3.0 Additional Ammo GWX 3.0 Light Flags GWX - Merged Campaign OLC's Modified Searchlight Beams for GWX3 Radio Log Expanded v2 Conus' Historically Accurate U-boat Emblems GWX IXC Weathered
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#4 |
Chief of the Boat
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#5 |
Grey Wolf
![]() Join Date: Mar 2008
Location: Stavanger,Norway
Posts: 895
Downloads: 78
Uploads: 0
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Jimbuna ????
![]() ![]() wow , it was many different Mods there .
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GWX 3.0 . GOLD . SH3 CMDR 3.2 JSGME ![]() ![]() |
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#6 |
Captain
![]() Join Date: Jun 2009
Location: Rotterdam - The Netherlands
Posts: 514
Downloads: 22
Uploads: 7
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#7 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
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Bloody hell Jim that is some list.
To get the game to play my end would be nice.
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#8 | |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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![]() Quote:
On the other hand, if the scene.dat files and environmental files are modified, you have to choose one or the other, as there is usually no way to combine them. Modifying modifications is also enjoyable and you can ofter use incompatible mods together without breaking either one. ![]()
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Irish1958 ![]() |
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#9 | |
Captain
![]() Join Date: Jun 2009
Location: Rotterdam - The Netherlands
Posts: 514
Downloads: 22
Uploads: 7
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![]() Quote:
![]() Example: [G14 I6] Name=Info Type=1029;Static text ItemID=0x14000007 ParentID=0x14000000 Pos=161,757,130,32 Color=0xEBCF99FF Font=13 Text=1433 TextFlags=0x4 LOL ![]() |
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