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#1 |
Watch Officer
![]() Join Date: Feb 2009
Location: Sat behind my desk at BdU tapping away on my Enigma machine.
Posts: 339
Downloads: 44
Uploads: 0
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Hi guys,
Are these two compatible? I installed the LRT and the no collision damage mod, the former worked superbly, however, when damaged I still get the normal estimated time to recovery, and it's only around 10 seconds... How can I fix this? As far as I know, CL is only graphical, so shouldn't affect this. I am also running GWX 3.0 |
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#2 |
Watch Officer
![]() Join Date: Feb 2009
Location: Sat behind my desk at BdU tapping away on my Enigma machine.
Posts: 339
Downloads: 44
Uploads: 0
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Okay so I disabled the graphics pack, and the problem still persists.
Apologies to the people who this thread doesn't apply to, I just really wanna get this working. |
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#3 |
Seaman
Join Date: Apr 2009
Location: Fishers, Indiana
Posts: 37
Downloads: 106
Uploads: 0
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The CL Assemblage graphics pack seems to alter more than just graphic files. Both the graphics pack and the Longer Repair Times mod make changes to the Zones.cfg file located in the CFG folder. I enable the CL Assemblage pack first and then enable the LRT mod next so that its Zones.cfg file is used instead. JSGME will give you a warning message that this is happening. The Bacis.cfg file in LRT mod has also been modified. You might get a warning about that one, also.
FoM
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#4 |
Watch Officer
![]() Join Date: Feb 2009
Location: Sat behind my desk at BdU tapping away on my Enigma machine.
Posts: 339
Downloads: 44
Uploads: 0
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Hey there, I tried it with these mods installed:
![]() But it still doesn't work ![]() |
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#5 |
XO
![]() Join Date: Jun 2008
Posts: 427
Downloads: 59
Uploads: 0
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Hi Captain Birdseye,
Have you installed LRT correctly? Look inside "Longer Repair Times 2.04 (All)" and if you see 4 folders (shown below) then its installed incorrectly. ------------------------- LRT 2.04 compatibility patches LRT v2.03 Lite LRT v2.04 Full No Collision Damage (optional mod) ------------------------- You have to use "LRT v2.04 Full" or "LRT v2.03 Lite" which put inside JSGME "MODS" folder. The patches are installed after above (I've not checked if they need to be in a certain order) The "GWX - Open Hatch Mod" should not be used, instead use "Open Hatch - LRT 2.04 Full patch", which is inside the "LRT 2.04 compatibility patches" folder. The "GWX -Intergrated Orders" should not be used, instead use "Integrated Orders- LRT 2.04 Full patch", which is inside the "LRT 2.04 compatibility patches" folder. The "GWX -Enhenced Damage Effect" should not be used, instead use "EDE- LRT 2.04 Full patch", which is inside the "LRT 2.04 compatibility patches" folder. The above mods are for "LRT v2.04 Full", you should use the lite versions for "LRT v2.03 Lite". You also need the "Late War Sensors", ready but not activated in JSGME, this is installed at the correct time. "LWS - LRT 2.04 Full patch, which is inside the "LRT 2.04 compatibility patches" folder. Last edited by badwolf; 07-08-09 at 07:08 PM. |
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#6 |
Watch Officer
![]() Join Date: Feb 2009
Location: Sat behind my desk at BdU tapping away on my Enigma machine.
Posts: 339
Downloads: 44
Uploads: 0
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Hi badwolf,
I clicked inside the file and got LRT v2.04 Full and No Collision Damage. |
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