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Old 06-25-09, 03:00 PM   #1
Caseck
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Join Date: Mar 2005
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Default Ejecting/Bailout Pilots, sunk ship survivors?

Dunno' if anyone still uses these forums, but worth a try!

Ok, I'm trying to attach a rubber raft to my ships and aircraft, so if they go down I can simulate survivors. I add an attached trigger to create a dynamic group, but the POSITION it's created at is not relative to the ship/aircraft destroyed... (It makes the rubber raft appear at the same point each time, not at the last location of the destroyed asset...)

How do I tie the survivor location to their "parent" unit's location?
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Old 06-25-09, 05:41 PM   #2
Molon Labe
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Default

Quote:
Originally Posted by Caseck View Post
Dunno' if anyone still uses these forums, but worth a try!

Ok, I'm trying to attach a rubber raft to my ships and aircraft, so if they go down I can simulate survivors. I add an attached trigger to create a dynamic group, but the POSITION it's created at is not relative to the ship/aircraft destroyed... (It makes the rubber raft appear at the same point each time, not at the last location of the destroyed asset...)

How do I tie the survivor location to their "parent" unit's location?
Make a whole lot of them, and only spawn the one that is inside a relative position trigger closest to the raft when the platform dies.
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