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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Jan 2005
Location: Houston, Texas
Posts: 258
Downloads: 141
Uploads: 0
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Running GWX 3.0
Is there a reason the Battleship in Wilhelmshaven does not have any turrets? Is this a graphical glitch or isit supposed to be that way? ![]() |
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#2 |
Ace of the Deep
![]() Join Date: Mar 2007
Posts: 1,288
Downloads: 85
Uploads: 0
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I think it's supposed to represent the Tirpitz....still under construction.
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#3 | |
Rear Admiral
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Your looking at the KMS Tirpitz, it will get its turrets fitted later on in the campaign. HunterICX
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#4 |
Medic
![]() Join Date: Jun 2009
Posts: 169
Downloads: 31
Uploads: 0
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That is too bleedin' cool
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"Na Männer...alles klar?" |
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#5 |
Subsim Aviator
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might be a good idea to include some sort of patch which adds welders and workers on the decks of the tripitz...
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#6 |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
Downloads: 13
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Hah! Hows that for historical accuracy!!
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#7 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
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That caught me off guard, too. When I found out it was historical accuracy I was shocked. The GWX team's attention to detail is stunning.
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