![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
View Poll Results: Do you think it will be worth creating it? | |||
Hell yeah! I will play it for sure! |
![]() ![]() ![]() ![]() |
12 | 44.44% |
No way, your ideas suck |
![]() ![]() ![]() ![]() |
1 | 3.70% |
Crazy ideas but might work... in time |
![]() ![]() ![]() ![]() |
13 | 48.15% |
I don't think you are able to create it within this century |
![]() ![]() ![]() ![]() |
5 | 18.52% |
Multiple Choice Poll. Voters: 27. You may not vote on this poll |
![]() |
|
Thread Tools | Display Modes |
|
![]() |
#1 |
Torpedoman
![]() Join Date: Aug 2008
Posts: 116
Downloads: 2
Uploads: 0
|
Several new things perhaps?
Since my last try was a complete failure i'd like to give it another shot
![]() First of all i want to create a new u boat type which i saw in Brest,France It was a 2 manned (kinda desperate suicide u boat) It's small and actually pretty easy built so it won't be very hard ( because there aren't many features) Secondly i want to create more rooms in the u boat and improving some details and so on. But i REALLY don't know what kind of software i should use for all this stuff ![]() Can anyone help me here? I also want to create somekind of online version which starts in 1939-1940-1941-1942-1943-1944-1945 whatever year u want is a server. You can't make the game go faster and it's online so us people here can work together trying to change history ! ![]() I already thought this is actually pretty doable with some changes to the gameplay of course and several stuff has to be changed but i will take a closer look to it this summer because i have lots of time i will spend 2 months developing all these things starting with the new small u boat ![]() I am open for many hints and tips in creating new stuff because i really don't know how to create them on the computer and which softwares i should use creating them. ![]() I will already start making drawings of the small u boat and try to get a full drawing by hand which i can then put in a drawing program and then try to make it for ingame so i will need lots of help in using what programs. I will do the hard work ![]() ![]() I also start a poll. If lots of people are interested i will really put all my efforts on creating these features. |
![]() |
![]() |
![]() |
#2 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
|
![]()
I'd say your off to a very ambitious start but even the Wright brothers were ridiculed in their attempts to invent the airplane.
Your biggest hurdle will, of course, be lack of knowledge and skills in regards to the inner workings of the SH3 files and the necessary software to create modifications. Be aware that many features in SH3 are hard-coded into the game engine and cannot be changed without illegally "hacking" the files. As such, you will have to sacrifice an entire u-boat class to add this 2-man submersible. It was called the XXVII B 5, or Type 127, also nicknamed the Seehund (Seal, in english). Uboat.net has a wealth of info on these midget subs and the others used by Germany during World War II. Here's a link to their section on midget subs, to get you started: uboat.net - Types - Midget Submarines Currently, you'll have to choose one of these: either the II, VII, IX, or XXI class ...to make room for the Seehund. Perhaps you might even replace them all with the other midgets and convert SH3 into a midget-submarine warfare simulator. ![]() It will take a long time (several months at least), lots of questions, and a great deal of study to accomplish your goals. Be dedicated and do not become discouraged, that is how you shall succeed! ![]()
__________________
Still sailing the high seas, hunting convoys with those who join me. |
![]() |
![]() |
![]() |
#3 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
You'll need to do 3D models that follow the way the models in Game are done.
Low poly, seperate parts. You'll need to do the internal stuff as well for them. Then the cfg file stuff. As well as the Flotilla stuff. Biggest problem? They used external torps. The Game only renders the torps when fired. Fireing them is easy. Makeing the external torps on the subs vanish is not as easy. Unless you REALLY know how things work. ![]() Last edited by Madox58; 06-21-09 at 02:25 AM. |
![]() |
![]() |
#4 |
Soundman
![]() Join Date: May 2009
Location: México, DF.
Posts: 146
Downloads: 774
Uploads: 1
|
![]()
The intention is good but you should ask yourself some questions first:
Modding requires time and dedication, I do not say that you lack both but I believe the real purpose of modding is to accomplish something (a project - you have that now) to make people enjoy your creation. A suicidal human playable sub is not appealing to me at all. Who in his right mind will want to drive that thing? It won't be possible to make a career that way, right? If you want to do it just to get the hang of modding it is ok then but do not be disappointed if not many are interested in your mod at all. Why do not you ask one of the "big teams" instead and join forces to accomplish something greater? Like joining the Grey Wolves i/e I know you do not have the "skills" right now but you can help them with minor things now and day by day learning new stuff and doing more complex things? There are several modders that I believe will be glad to let you in their teams. What I would love to see and play is a modded version of SH3 or SH4 with all the subs and surface ships from WWI, THAT will be cool. ![]() |
![]() |
![]() |
![]() |
#5 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
|
![]()
Well now, I know of at least one die-hard SH3 fan and U-boat history buff that would be thrilled to play with midget subs like the Seehund. He goes by the name of mrwho in other places but you may have seen him around here by the name of "dogboat".
Mikhayl's mod of the two-man Italian Maiele might also place him in the midget sub fan group. I find the idea of desperate missions, in a tiny sub, with almost no chance of survival to be exciting as well. Sounds sort of like SH3 as it is! When you think about it, the odds of survival weren't much worse than they were for more conventional u-boat crews (and this is so very true when you're playing GWX! ![]() As for a WWI mod, that's already being worked on by USS Sea Tiger. I refer you to this stickied thread : First View SHIII FUR Koing und Kaiser Despite the challenges ahead, Blue-Casket, I say to you...Good luck! ![]()
__________________
Still sailing the high seas, hunting convoys with those who join me. |
![]() |
![]() |
![]() |
#6 |
Torpedoman
![]() Join Date: Aug 2008
Posts: 116
Downloads: 2
Uploads: 0
|
![]()
Yes it's the seehund, i forgot the name.
Well i do have lots of time now and i know it will be almost impossible but i sure want to make the boat itself already and the interior and stuff. Then i have something to start with ![]() I didn't know that many things were hard coded and therefor illegal. But i will look closer into it after my last 2 exams at school. Can someone perhaps give me a link to one of these who were mentioned earlier? I didn't know that i could help other guys ![]() |
![]() |
![]() |
![]() |
#7 | |
Soundman
![]() Join Date: May 2009
Location: México, DF.
Posts: 146
Downloads: 774
Uploads: 1
|
![]() Quote:
Try to search the forum and see if somebody else is working on a similar project, the benefits of team work is that you learn a lot of stuff, make new friends, brain storm a lot and even when the opinions can be different at times, you learn to listen and to express your ideas clearly. But no matter what you decide to do, I am sure in one way or another the whole community will be benefited if not by playing your mod, maybe you can show a new way to do things or solve some modding problems that nobody has been able to fix. ![]() |
|
![]() |
![]() |
![]() |
#8 | |||
Soundman
![]() Join Date: May 2009
Location: México, DF.
Posts: 146
Downloads: 774
Uploads: 1
|
![]() Quote:
Quote:
Quote:
![]() |
|||
![]() |
![]() |
![]() |
|
|