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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Jun 2009
Location: Houston, TX
Posts: 38
Downloads: 3
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Ok, I searched and looked..but couldn't find an answer anywhere
I have a VII/B early '42 w/ dual zwelling 20mm mounts...on air attacks my guys light up the incoming aircraft, 8-10 hits easy..but the planes keep coming... I am sorry..if you hit a plane with a few 20mm AA rounds..that sucker is coming out of the sky, ok I will even go so far as giving it barely survivable chances with 3-4 (I'm talking direct engine hits, not wing or fuselage hits) Is there any way to increase the damage done by the flak guns to aircraft? And a 20mm AA gun within 1000 yards on a standard cookie cutter cargo ship during WWII it would be a floating gazebo (standard construction steel was approx 1/4" thick and wasn't hardened)..well for a little while anyway. Thanks in advance |
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#2 |
Chief of the Boat
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You'd be suprised how much damage a plane could sustain.
What version of the game are you playing? If it's GWX, then yes, the planes are a little tougher to 'down' due to popular demand....but they are definitely not invincible. Be advised: If you tweak the hitting power of a given calibre you also do so for the same calibre throughout the game, regardless of which side/unit uses it. |
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#3 |
Seaman
![]() Join Date: Jun 2009
Location: Houston, TX
Posts: 38
Downloads: 3
Uploads: 0
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SHIII GWX3.0
I have an ultra crap puter...Sempron 3600, Gig of RAM, Nvidia 5700 (it loads but takes 7 min!!) Yah most WWII planes could sustain a ton of damage from smaller caliber rounds..the .303 and .50 cal rounds would really tear em up but they would keep on flying..but it wasn't till they started putting the 20mm guns on them did the damage start. I'm watching the planes dive in...I can count and hear the rounds plink plink plinking off the front of the aircraft but nothing..no smoke..no damage...and the KABOOM "were taking damage" (all the while I am turning circles at flank speed {the tricks I learned from the forums}) I mean if a plane with a .50 can hole up and damage the almost 1" thick pressure hull of a sub..don't you think a 20mm would turn a .023 thick aluminum plane into Swiss cheese..especially if a round went thru one of the jugs on their radial engines? Is there a .cfg or .txt file I can edit to double or triple the damage by the AA guns...just to see the effect. And tweaking the damage is understandable...I would be very afraid of a fighter coming in with a 20mm gun in its nose as it would turn my sub into Swiss cheese like it would do the same to a cargo ship from my boat. (and/or) make the daggum planes a bit weaker like in 2.1, these things ain't flying tanks ya know |
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#4 |
Chief of the Boat
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Not that I'm aware of....the only way I know of is to do what I suggested above, with the resultant consequences.
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#5 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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couldnt he lower the aircrafts hit points.
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Task Force industries "Taking control of the world, one mind at a time" |
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#6 |
Seaman
![]() Join Date: Jun 2009
Location: Houston, TX
Posts: 38
Downloads: 3
Uploads: 0
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