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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Apr 2005
Location: No(r)way
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If its doable could the screen when you are dead have some info on why ?
Like damage from depth charges Struck by airplane Rammed by DD etc Just a thought nothing more
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#2 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
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I would think that it might be a bit difficult, as the game counts Hull Integrity. I am not sure the game can keep track of all the accumulative damage that has inflicted on you.
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#3 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
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In the GWX file en_menu.txt, look for these index entries:
560=U-Boat destroyed. 561=U-Boat destroyed by collision. 562=U-Boat destroyed by pressure. 563=U-Boat destroyed by flooding. Now you know that the game does take into account some types of damage. I suppose you could change those to be more specific, but collision covers things like ramming or hitting a dock, pressure would cover things like diving past crush depth or being crushed between two depth charge detonations, flooding is self-explanatory, and line index 506 covers pretty much everything else.
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#4 |
中国水兵
![]() Join Date: Jan 2009
Posts: 279
Downloads: 20
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Reason for death:
Attempted to breath water. Massive internal injuries & multiple organ failure from 5" shell hit in the belly Atomised by repeated 20mm hits to head and shoulders
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