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#1 |
Mate
![]() Join Date: Oct 2008
Location: Billerica
Posts: 58
Downloads: 4
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Died just now, my 12th patrol in my fat pig of a IX boat. The very first detection of my boat in all those patrols results in my death.
I've probably completed over fifty patrols now, and never once survived once I get damage to anything but the guns and the conning tower. This time, a single destroyer separated from the convoy I was hitting. I had no trouble seeing me, or knowing my depth. The first cans passed within a few meters of my hull before blowing up under me. When it got bad, I headed for periscope depth and readied my eels. Before I got to PD, the flooding caused me to start sinking again. So I blew ballast. Once I got a visual on him, my eels were away. (I don't do manual calculations.) I bobbed to the surface and took a few more hits from his guns before I blew him out of the water. All this time, my damage crew (three damage-rated PO's, a damage-rated officer and about six sailors) was working on the most damaged compartment. Well, I had about fifteen seconds of peace while I waited for the damage crew to make some progress. *Blink* Mission ended. 44 dead. So tell me. Is there any point in qualifying anyone for damage control? |
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#2 |
Subsim Aviator
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those pigs are too big... the DDs might as well be pinging a submerged mountain.
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#3 |
The Old Man
![]() Join Date: Dec 2008
Location: Deep in the Wild Canadian suburbs.
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There is, it just means they'll work faster. And is a real bonus. You're real problem here is evasion. You can go deeper in a IX, but cannot turn as sharply. Remember, the goal of the escorts is to get you away from the convoy, so you must do that. I believe in-game, once the convoy gets a certain distance away from the escorts, they all just turn around and head back.
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#4 |
Mate
![]() Join Date: Oct 2008
Location: Billerica
Posts: 58
Downloads: 4
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So don't bother trying to hide, just power away and zig when the cans come down?
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#5 |
Sparky
![]() Join Date: Mar 2009
Posts: 154
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Mehh Sink the Escort before he gets you
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#6 | |
Weps
![]() Join Date: Oct 2008
Location: Veria, Greece
Posts: 365
Downloads: 44
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![]() Quote:
EDIT: And that was in June '42, in a VIIB... |
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#7 |
Watch
![]() Join Date: Mar 2009
Posts: 26
Downloads: 10
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I have found that flooding does not always mean death. Many times I have fought it out with aircraft and took a few stray hits which caused flooding.
However in all cases the crew got the boat back into service pretty quickly. Depth charge induced flooding is a different matter ![]()
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Churchill was a 'War-Monger' and 'Buffoon' |
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#8 |
Engineer
![]() Join Date: Mar 2009
Location: Ontario, Canada
Posts: 216
Downloads: 12
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I have had many a strange thing happen to me while flooding or trying to repair the flooding. I dislike the sudden death screen as I never seem to know what really caused it.
![]() I use LRT v2.02 so my repair times can be hours, one of the stranger things I see is that even when the repairs are complete the flood remains and yet I cannot repair the area again. Mind you I have never lost a patrol do to flooding only, I think damage plays at least 80+% in my patrol deaths. ![]() |
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