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#1 |
Navy Dude
![]() Join Date: Jul 2008
Location: ITALY
Posts: 170
Downloads: 87
Uploads: 0
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Trying to improve the bowspray resolution!!
Hello to all in these days after the D & D * wake * mod I'm trying to get a bow-spray more realistic, however, the project is very complex
![]() bubbles_01 splash_vert01 splash_vert twirl_soft_big twirl_soft_new twirl_soft_big_blur of these bubbles_01.tga responsible for the Bowwave of all U-Boats splash_vert.tga responsible for the Bowwave of Merchants and Tankers splash_vert01.tga responsible for all Bowwaves of all Warships twirl_soft_big responsible for the Aftwaves of all ships twirl_soft_new responsible for the Aftwakes of all ships twirl_soft_big_blur responsible for the Aftwaves of all ships MEG-1.0 contains this mod and also the 6 tga.files .... with the installation of MEG2.0 some files are modified splash_vert splash_vert01 with the installation of 2.0 MEG these 2 files become white as if there was nothing designed, so now I do not know what to change to increase the resolution! can you help me understand better how I can do to bring a change in bowsplash ... I also noticed that while increasing the resolution of bubbles.tga does not improve the appearance of the bow-wave ![]() Now what I can do? I hope that some one can help me!! Really thank to all Desga ![]() Here some photo with resolution 128 x 128 ![]() ![]() ![]() ![]() ![]() with resolution 512 x 512 ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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#2 |
Black Magic
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I already told you that you'll have to adjust the FastParticleGenerator responsible for each kind of wave for every ship, sub, and Turm in order to do this correctly.
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#3 |
Stowaway
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I agree with RB.
You may also want to add a new FPG in most areas. As the stock ones lack any real dimensional feel. |
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#4 |
Navy Dude
![]() Join Date: Jul 2008
Location: ITALY
Posts: 170
Downloads: 87
Uploads: 0
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I'm sorry mates, but I have tried to find this program FastParticleGenerator with google, but are shown numerous web sites showing the particles generator used in nuclear physics
![]() thanks for your help Desga ![]() |
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#5 |
Sea Lord
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Hi Desga!
The fast particle generator is no programm! It is a oarticle generator which is responsible for making effects in the Sh3 engine. To make new or change effects you have to change the values or whatever with a tool like s3d. Very many files have particle generators. Just have a look in some files like particles.dat in the library folder. greetings Han |
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#6 |
Navy Dude
![]() Join Date: Jul 2008
Location: ITALY
Posts: 170
Downloads: 87
Uploads: 0
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little confusion
ok now I am a bit confused ... but if I wanted to change the bowspray what should I do? which sequence of actions should I take?
if the FGP is not a program, how can I use it? help me understand if you can ... I know so little about this topic but I'd like to achieve something like the bow spray. I believe that only experienced people like you can make me understand something about this topic. Excuse me for disturbing ![]() Desga |
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