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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Oct 2008
Location: St. James, Barbados
Posts: 99
Downloads: 24
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Good evening all,
2 things, if I may: Tonight I came across a large convoy which included HMS King George V (the first battleship I've ever seen, and so was rather excited to chase and get a kill). The accompanying escorts detected me and I went very deep to escape them. In my haste to get back on the attack I blew ballast, and noticed the stealth meter didn't change from its reassuring green. But this action seems to be such a noisey affair. So, is blowing ballast detectable? Secondly, saving a game seems doesn't seem to save the situation 'at the monent'. This is something I've noted before, but it was particularely acute tonight when I saved after being detected and then continued to play for over an hour before suffering catastrophic damage. When I reloaded from my saved game, I was already fatally damaged and didn't last 5 seconds. Is this right? cheers Paul
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#2 |
Eternal Patrol
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Did you request a Death Card fro BdU (D.I.D. Thread)????
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RIP Laufen zum Ziel |
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#3 |
Gunner
![]() Join Date: Oct 2008
Location: St. James, Barbados
Posts: 99
Downloads: 24
Uploads: 0
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I've no idea what you're talking about. I don't do D.I.D...
I'd prefer a simple answer to my questions.
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#4 |
Ensign
![]() Join Date: Mar 2007
Location: The Land of Cholla Cactus and Red Chile
Posts: 224
Downloads: 6
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Did you save while under water? If so, there is a bug, originating in stock SH3 where saving underwater leads to corrupt game saves and other weirdness.
Blowing ballast COULD be detected. It's certainly less stealthy than adjusting the bow planes and adjusting depth by a few meters. A sudden discharge of air could be heard just as rolling along at 3 knots in a type VII or a IX can be heard. Also, the boat suddenly is rising rapidly through the water, and the hull-popping noise can be heard. In reading accounts from destroyer captains, their sonarman could detect hull-popping after a depth charge run, if the boat was critically damaged and the Germans were going to blow to the surface. To stay stealthy, generally a good idea to do small turns.If you have to crank it and make a hard turn, do so after they make their run. That way you are in their baffles. When this happens,you are in the DDs acoustic shadow. |
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#5 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
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D.I.D. is an acronym for "Dead Is Dead" meaning that if you die on patrol, you don't reload and earlier save an accept the fact that your career has ended with the death of your Kaleun.
Moving on... in my experience, blowing ballast is noisy and the escorts hunting you will hear it. Were you in the baffles of the DD that was hunting you? Escort destroyers have a blind spot, just as u-boats do, directly behind them due to the noise of their own propellers. Second - saving a game within range of a convoy or escorts has long been a wonky thing with SH3. Saving a game while submerged, or within range of another ship tends to lead to funny behavior when the save game is reloaded. I'm not sure why your game crapped out as soon as you reloaded, but I do know that if your u-boat is damaged and when you reload a save, no matter how long ago it was damaged you'll hear the tinkling of broken glass and see the flicker of lights. It's like the game first loads your u-boat in pristine state and then applies the damage you've sustained in that patrol when reloading. I wish I could be of more help.
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#6 | |
Seaman
![]() Join Date: Jun 2008
Location: Cruising the Norwegian coastline
Posts: 39
Downloads: 7
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#7 | |
Grey Wolf
![]() Join Date: Aug 2007
Location: ...somewhere in the swamps of Jersey.
Posts: 909
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#8 |
Captain
![]() Join Date: Feb 2009
Location: Drinking a cold one in Davey Jone's locker.
Posts: 487
Downloads: 26
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#9 | |
Gunner
![]() Join Date: Oct 2008
Location: St. James, Barbados
Posts: 99
Downloads: 24
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To all posters, thanks very much. I should've also said:
Anyway, - since I don't play DiD games anymore - I live and learn to fight another day. Sincere thanks. cheers Paul
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#10 |
Ensign
![]() Join Date: Mar 2007
Location: The Land of Cholla Cactus and Red Chile
Posts: 224
Downloads: 6
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check out GWX 3 when you get the chance. Even in '39, you have to be on your toes.
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#11 | |
Captain
![]() Join Date: Feb 2009
Location: Drinking a cold one in Davey Jone's locker.
Posts: 487
Downloads: 26
Uploads: 0
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To answer your question, I Know that there was a bug that when you save your game submerged, it would corrupt your saved game file. GWX3.0 Gold addressed this issue by greying out the save game option while submerged, and if you were within 50 km of any vessel it could also cause issues with your save game. P.S. have one on me mate! ![]() Semper Fidelis! ![]() |
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