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Old 02-23-09, 12:50 PM   #1
Captain America
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[REL] US Torpedo Overhaul

US TORPEDO OVERHAUL v1.1
===================

UPDATE v1.1: Accidentally included the TMO version of Torpedoes_US.sim during the conversion (mod was originally designed for TMO). The TMO version changed various torp. data such as dud rates. Thanks to fred8615 and Webster for pointing it out. Now includes the proper vanilla version.

The main goal was to give all of the US torpedoes a discernable and appealing depiction. Images and references were used where available. Every US torpedo has had it's model and uv mapping changed as well as new textures. In some cases completely new geometry was used. Each torpedo now has it's own unique texture rather than sharing for best results. Also included matching icons.

Credits/Thanks:
-Skwasjer, for without his S3D this mod would not be. (cool, it rhymes)
-Ducimus and LukeFF for all of their input and help with torpedo references.


Torpedoes:

Mark 10
-------------------------------------------------------------------------


Mark 13 -Aerial Torpedo
-------------------------------------------------------------------------


Mark 14
-------------------------------------------------------------------------


Mark 16, 18, 23
-------------------------------------------------------------------------


Mark 27 "Cutie"
-------------------------------------------------------------------------



Torpedo Icons:
Icons were made using renders of the actual model.




Note: This is for vanilla 1.5. TMO & RFB have their own versions which will be included in their next release.
___________________________________________
Download:

http://www.mediafire.com/download.php?mnniwtnzzzn


Enjoy!

Last edited by Captain America; 10-03-09 at 10:44 AM. Reason: Updated mod to v1.1
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Old 02-23-09, 12:55 PM   #2
AVGWarhawk
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These look great. I like the cutie. Looks just like the torp on the Torsk It really makes the torpedo load out page look fantastic. Really nice work!!!
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Old 02-23-09, 01:02 PM   #3
neosnk35
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Default wow

it looks sooooo nice will it work on 1.4? if not then too bad... i really like it..
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Old 02-23-09, 02:08 PM   #4
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Looks great I'll be waiting for the TMO version. Nice work.
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Old 02-23-09, 02:12 PM   #5
Fish40
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Great job! Will they work with RFB?
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Old 02-23-09, 03:29 PM   #6
ustahl
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Great stuff!
Will this version work added on top of FOTRS?
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Old 02-23-09, 11:40 PM   #7
Coolhand01
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Quote:
Originally Posted by Fish40
Great job! Will they work with RFB?
Captain America said:Note: This is for vanilla 1.5. TMO & RFB have their own versions which will be included in their next release.


Nope. It's in the fine print....CH
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Old 02-24-09, 12:13 AM   #8
LukeFF
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Quote:
Originally Posted by Fish40
Great job! Will they work with RFB?
It's already in testing with RFB 2.0.
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Old 02-24-09, 12:12 PM   #9
Webster
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you never actually said anything about realism so i'll ask, to the best of your knowledge is this torp texture mod historically accurate?

and are you planning to do a german version as well for those of us who play both sides?
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Old 02-24-09, 12:36 PM   #10
Wilcke
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Captain,

Well done man! A beautiful addition that was much needed. The cutie is just the best! Little by little the puzzle comes together and two years into its life, SH4 continues to grow and expand.

Thanks!
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Old 02-24-09, 01:39 PM   #11
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Great work!
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Old 02-24-09, 01:48 PM   #12
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Nice work
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Old 02-26-09, 07:05 AM   #13
andycaccia
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Very nice! I was getting tired of that awful looking vanilla torpedoes..
Thanks!
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Old 03-05-09, 02:23 PM   #14
Kaleun
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Hi,

** Still awaiting my account activation over @ submarineSimcentral so can't speak to Ducimus directly concerning this **

I think i've found a small "bugette" - i'm calling it that as it's not a show-stopper!

He has included your excellent (not used lightly, i may add!!) work in the BETA 170 update for TMO and therefore for the next full release. I have found that when running this with RSRDC that allows a start date of the 1st october 1942, any submarine that has mark 23 torpedoes (not S-class) the tubes don't show up in loadout screen in port and when playing the game at sea the mark 23's are replaced by German torpedoes - also the foward internal reloads are missing. i'm guessing this is to do with the torpedoes availibilty and the game not being able to skin mark 23's in Oct 42 as after this date everything is fine.

i'm not sure if it's your mod or TMO as the mod was only just incorporated in TMO 170 and not previous releases

Kaleun
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Old 03-05-09, 02:28 PM   #15
AVGWarhawk
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Quote:
Originally Posted by Kaleun
Hi,

** Still awaiting my account activation over @ submarineSimcentral so can't speak to Ducimus directly concerning this **

I think i've found a small "bugette" - i'm calling it that as it's not a show-stopper!

He has included your excellent (not used lightly, i may add!!) work in the BETA 170 update for TMO and therefore for the next full release. I have found that when running this with RSRDC that allows a start date of the 1st october 1942, any submarine that has mark 23 torpedoes (not S-class) the tubes don't show up in loadout screen in port and when playing the game at sea the mark 23's are replaced by German torpedoes - also the foward internal reloads are missing. i'm guessing this is to do with the torpedoes availibilty and the game not being able to skin mark 23's in Oct 42 as after this date everything is fine.

i'm not sure if it's your mod or TMO as the mod was only just incorporated in TMO 170 and not previous releases

Kaleun
PM LukeFF here at SS for your activation at forums if you do not get a response in a day or so.
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