![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Seaman
![]() Join Date: Feb 2009
Posts: 38
Downloads: 0
Uploads: 0
|
![]()
During the first carreer mission, and after about half a dozen game saves the game removes the ability to man the 20 mm gun. Anyone out there who can help me solve this delimma?
SH3 data file assignments for this flak setup are located in the Data\Cfg then the Basic file. i believe this is for Sub0, which if I am correct is the Type II boat. Comp8=10; FlakGun Nb8=2 Subs80=FlakGun1 TimeRecovery80=2 FlakGun1=26; E_FlakGun1 Subs81=FlakGun2 FlakGun2=27; E_FlakGun2 TimeRecovery81=2 I am unable to translate this information whereby changes might then be made to solve this problem. Last edited by timwatson; 02-20-09 at 05:54 PM. Reason: updated same day |
![]() |
![]() |
![]() |
#2 | |
Weps
![]() Join Date: Jan 2006
Location: Buenos Aires, Argentina
Posts: 369
Downloads: 0
Uploads: 0
|
![]()
have you tried manning the Flak gun on a brand new IIA on a brand new career? maybe it's just the career that has gone "funny in the head" (as the President would put it in Dr. Strangelove)
__________________
Quote:
|
|
![]() |
![]() |
![]() |
#3 |
Watch
![]() Join Date: Jun 2007
Location: South Carolina
Posts: 22
Downloads: 37
Uploads: 0
|
![]()
how are the seas? in rough seas, it won't let you man anything on the deck.
|
![]() |
![]() |
![]() |
#4 |
Seaman
![]() Join Date: Feb 2009
Posts: 38
Downloads: 0
Uploads: 0
|
![]()
This situation occurs in force 0 through 6 seas - weather conditions which allow use of flak and deck guns throughout the game.
I have also tried to completely remove all previous and current missions, replaced the video card, increased RAM, and purchased new SH3 disk, all to no avail. One other note: when the flak station becomes inoperative, I can go back to earlier game saves in the mission and the flak function is restored, only to disappear again as play continues! Thanks for getting back to me on this fellow capitans. |
![]() |
![]() |
![]() |
#5 |
Watch
![]() Join Date: Jun 2007
Location: South Carolina
Posts: 22
Downloads: 37
Uploads: 0
|
![]()
wow this is pretty nuts!
perhaps it was damaged? have you tried starting a whole new career to see if the effect is the same? do you have any mods installed at all? |
![]() |
![]() |
![]() |
#6 |
Seaman
![]() Join Date: Feb 2009
Posts: 38
Downloads: 0
Uploads: 0
|
![]()
Yep. Started new mission which yeilded the same results. So far have determined this is an inherent SH3 bug....
So in desperartion have added GWX mod. Still on way to Scapa to test this problem. Your response is most appreciated. Glad to know there's someone out there who's doing SH3! Rolfe Hass |
![]() |
![]() |
![]() |
#7 | |
Seaman
![]() Join Date: Feb 2009
Posts: 38
Downloads: 0
Uploads: 0
|
![]() Quote:
So now have added GWX mod to see if doing so will solve the problem. My mission objective is to rack up enough renown during this mission to move from the Type II to either a IXB or at least VIIB boat. I'm hanging in Scapa Flow waiting for a BB or Aux Crusier to spawn.... Nice to have a person of your experience aboard. I hope to stay in touch with you. Ob L Rolfe Hass, commander of U 4. |
|
![]() |
![]() |
![]() |
#8 |
Weps
![]() Join Date: Jan 2007
Location: Control Room
Posts: 355
Downloads: 8
Uploads: 0
|
![]()
In what fashion does the game refuse to allow you to man the flak gun?
What do you do, and what does the game do? Have you tried dragging a crewman from the watchtower to the flak position? Does a dialog box pop up? If so, what does it say? Does the flak position even show up on the crew and damage management screen <F7>?
__________________
100% realism, DiD Harbor Traffic 1.47(incl. RUB) Using SH3 Commander to implement many custom realism tweaks Covered 1939-1945; now restarting in 1939 again. Completed 39 careers, 210 war patrols, 4.7Mt sunk, 19 subs lost |
![]() |
![]() |
![]() |
#9 | |
Seaman
![]() Join Date: Feb 2009
Posts: 38
Downloads: 0
Uploads: 0
|
![]() Quote:
SINCE MY LAST POSTING ON THIS THREAD I'VE ADDED GWX MOD IN AN EFFORT TO DEAL WITH THIS PROBLEM. THIS IS WHAT HAS NOW OCCURED: SO FAR NO PROBLEM WITH THE FLAK GUN, HOWEVER HAVE ONLY STARTED THE FIRST MISSION UP TO SEPT. 2, JUST PRIOR TO COMMENCEMENT OF HOSTILITIES. I DO APPRECIATE YOUR INTEREST IN HELPING, AND AM MOST IMPRESSED WITH YOUR RECORD OF SO MANY MISSIONS AT 100% LEVEL OF AUTHENTICITY! YOU HAVE MY RESPECT. OB L ROLFE HASS |
|
![]() |
![]() |
![]() |
#10 |
Ensign
![]() Join Date: Mar 2007
Location: The Land of Cholla Cactus and Red Chile
Posts: 224
Downloads: 6
Uploads: 0
|
![]()
Have you installed the 1.4b patch? If not, maybe that clears it up.
|
![]() |
![]() |
![]() |
#11 | ||||||
Weps
![]() Join Date: Jan 2007
Location: Control Room
Posts: 355
Downloads: 8
Uploads: 0
|
![]() Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
In all my patrols, I have never run across this problem. All I can think of, until I have your answers to the questions above, is to caution you to NEVER use the Cruise Mode buttons on the lower right part of the <F7> screen. |
||||||
![]() |
![]() |
![]() |
|
|