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#1 |
Watch
![]() Join Date: Jan 2009
Posts: 21
Downloads: 5
Uploads: 1
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This is my first ever SH4 mod, so be gentle :P
Bought SH4 & U-Boat missions last week, but have some 3D / modding experience so decided to fix something about the 20mm single's gun sight as I was having some issues with target visibility after getting caught wanting to shoot the damn gnats buzzing around down. I've made the following changes to make the use of the 20mm AA Gun more useable, without affecting realism. (Hopefully the zoomed view is actually more realistic now than the "nose on" position of the original) * Now has "thinned" sight struts. * Moved the "Aiming Pin" to allow better visibility of the crosshairs * Changed the initial/zoomed positions to reduce the "nose on the sight" issue of the zoom position. * Calibrated the view so the sight is accurate @ 1000 yards. ![]() ![]() I'm not sure if this gun was modded before I installed TMO163, so can't say whether it'll work on stock 1.4/1.5 until either it's tested or I learn more about what TMO changes, so feedback would be greatfully received, it was made partly out of my own necessity, and partly as a learning experience for import/export of 3D into SH4, hope somebody else finds it useful. You can download here, just unzip to your mods directory and install with JSGME. http://files.filefront.com/13241807 Thanks to WEBSTER for the suggestions for version 1.1, and to akdavis for his farsight mod so I could learn how to change the camera positions. Krishna. Last edited by Krishna; 02-08-09 at 08:36 AM. |
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#2 |
Stowaway
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well a while back i asked about that gun and a really nice guy made a mod just because i asked about it. it was done by "akdavis" who did something with the clip distance so your nose isnt pressed against it, there was a minor issue with the tub view so i think it needed a little more refining. i never understood what values he was changing but even though it wasnt perfect i was happy with what he did at the time because the gun was usable finally.
maybe if you get together with him and putting your mod and his together would get a thinner gunsight from your version and fine tune the proper view distance with his. this is his mod link http://files.filefront.com/20mm+sing.../fileinfo.html and this is the thread about it http://www.subsim.com/radioroom/showthread.php?t=137027 |
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#3 |
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![]() Join Date: Jan 2009
Posts: 21
Downloads: 5
Uploads: 1
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Thanks, I'm looking into camera position data at the moment, I'd hoped to tweak the zoom levels to achieve similar, basically having a further out "scan" view for scanning the sky, and then use the 2nd zoom level for an "aim" view that was less "nose on the sight" than the current zoomed view.
I tried to do this through cameras.dat, however it doesn't seem to let you use fractions for the zoom levels, only whole numbers, I'll look into camera positions more tomorrow. Cheers. K. |
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#4 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
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Nice Ideas
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#5 |
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![]() Join Date: Jan 2009
Posts: 21
Downloads: 5
Uploads: 1
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Got it!, I can see how akdavis did it with the 20mm dat file now, and leave the cameras.dat alone (MUCH preferred, too many camera.dats to clash with).
The position is a little too far back for my liking on akdavis's mod, but tomorrow I'll definitely have a finished version with my thinner struts, and a further back position that is somewhere between the two, so one view will be further back for scanning (But not as far back as the twin) and the zoomed view for aiming/firing will be somewhere between the current default and zoomed. But nearly 6am now, so really should get some sleep. :P Watch this space ![]() |
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#6 |
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![]() Join Date: Jan 2009
Posts: 21
Downloads: 5
Uploads: 1
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Updated version now available, details in Original Post. (Thanks WEBSTER!)
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#7 |
Old Stormalong
![]() Join Date: Dec 2007
Location: The Gret Stet of Loosiana
Posts: 232
Downloads: 104
Uploads: 0
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Hi,
I tried using this mod with RFB + RSRDC but now my 20mm doesn't show up ![]() |
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#8 | |
Stowaway
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you may have to try making the same changes to the clipping distance in the RFB version of the file in this mod, assuming that is where the conflict is. try the mod without rfb and just rsrdc and see if it works. if it is rfb then ask lukeFF for suggestions on how to proceed so rfb isnt effected. |
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#9 | |
Old Stormalong
![]() Join Date: Dec 2007
Location: The Gret Stet of Loosiana
Posts: 232
Downloads: 104
Uploads: 0
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Hey Webster, Would you mind sending me your 20mm_Oerlikon_Single.DAT I must have directly over-written it ![]() email is: iandhutchison @ gmail.com |
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#10 | |
Stowaway
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i uploaded his mod here at subsim for you and anyone else who wants it find it here: http://www.subsim.com/radioroom//dow...o=file&id=1169 |
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