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#1 |
Planesman
![]() Join Date: Apr 2004
Location: The Good Ole Red White & Blue
Posts: 193
Downloads: 167
Uploads: 0
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[REL] Hud Mod for TMO 1.6.3
I made this mod for TMO a while ago but never released it. I just finished updating it to TMO 1.6.3. My main goal was to give the hud a new and improved look while also making it darker and easier on the eyes for night viewing. Various changes/improvements were made to the order's buttons. For a complete list of changes see below.
Screenshot of Hud: ![]() Sample of new attack & night periscope buttons. Button now stays illuminated while scope is raised. ![]() Radio & Nav Map (Default Darkened Day Version): ![]() ![]() Optional Rig for Red Version: ![]() ![]() List of changes: - Added new Hud textures. - Removed the background textures for the 'orders tabs' and reduced their size for improved visibility. - Modified various orders buttons: Command Room Tab - Replaced Helm button with an existing graphic. - New button graphic for 'Dive' command. - Added surface button to helm. - New button graphic for 'Silent Running'. Navigation Tab - Replaced navigation & attack map buttons with an existing graphic. - Added new 'Radio & Map' button (see radio map mod below). - Added chronometer button. Periscope Tab - New button graphic for both attack and night scopes - New button graphic for raise/lower scopes. - Added open/close torpedo tubes button. Bridge Tab - Replaced bridge and TBT buttons with existing graphic. - Added open/close torpedo tubes button. Deckgun Tab - New button for deck gun. AA Guns Tab - New button graphics for AA stations. Sonar Tab - Replaced sonar button with existing graphic. Radar Tab - New button graphic for A-Scope. - Replaced PPI button with existing graphic. Sub Management Tab - Replaced Crew management & Weapons/Sensors buttons with existing graphics. - New button graphics for Damage/Control, Torpedo Management and Torpedo Auto loading buttons. Miscellaneous Tab Changed the name of 'Cameras' Tab to Misc. IMO, calling this tab a "camera" is incorrect since it also contains various other buttons such as radio, grammophone, etc. - New graphic for MISC. Tab. - Added new 'Radio & Map' button (see radio map mod below). - Restored grammophone and button. - Added new button graphics for 'Radio Messages' button. Other changes: - Misc. changes too small to list such as tooltips, button behavior, etc... RADIO & MAP MOD Replaces convertion chart with a pulldown Radio & Campaign Map. I find it useful to get an idea of potential enemy mine locations as well as airplane threat radius. Original concepts by CaptainCox and Otto. I HEAVILY edited the original map texture by IIElohimII. Resized and enhanced image in many ways...even made the scale true. Also added an enhanced version of castorp345's new radio texture. Two versions included - Original darkened day version and a Rig for Red version. (See 'RMM Optional' folder) Misc. unrelated changes that made it into this mod: - Reduced Objective Icons on map by 50 % and tweaked the graphic for the "objective completed" icon. ![]() - Fixed incorrect recognition manual positioning and positioning of scale indicator. (Note: Only tested on widescreen resolutions.) ![]() - Added "Start with fire control panel closed" tweak by Panthercules. _____________________________________________ Download: http://www.mediafire.com/download.php?gihdywvgziu EDIT: Fixed very minor issue with wrong TMO version displaying in game menu. Enjoy! Last edited by Captain America; 01-24-09 at 01:55 AM. Reason: Fixed very minor issue. File updated. |
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#3 |
Commodore
![]() Join Date: Jul 2006
Location: Orlando, Fl
Posts: 617
Downloads: 60
Uploads: 0
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I like it, good job!
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#4 |
Canadian Wolf
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#5 |
Admiral
![]() Join Date: Jun 2005
Posts: 2,014
Downloads: 26
Uploads: 0
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You should take the mod up one level folder wise, and name that folder after the mod. That allow for JSGME to have it listed by name.
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#6 | |
Planesman
![]() Join Date: Apr 2004
Location: The Good Ole Red White & Blue
Posts: 193
Downloads: 167
Uploads: 0
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![]() Quote:
Can't please everyone.... |
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#7 |
Soundman
![]() Join Date: Aug 2007
Location: Kingston Ontario
Posts: 141
Downloads: 49
Uploads: 0
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thanks captain america very well done
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#8 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: in a convergance zone
Posts: 1,186
Downloads: 3
Uploads: 0
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is TMO 1.6.3. needed for this? i want that map/radio. the buttons would be kinda nice too
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Leiser und tödlicher edler Ritter der Tiefe ![]() ![]() Corsair Vengeance M70; ASUS Crosshair V Formula-Z; FX 8350; Asus 7870; Samsung SyncMaster 2243SWX; coolmax CUG950B 950w psu; 8GB Kingston HyperX DDR3; Corsair M4 SSD 128GB, WD 1TB; x18 DVR212D; 7SP1 |
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#9 |
Lucky Jack
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I just looked at this. That HUD mod is really nice
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#10 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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Well done, another must have! Thanks!
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#11 |
Captain
![]() Join Date: May 2005
Location: Memphis, Tn. U.S.A.
Posts: 548
Downloads: 21
Uploads: 0
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Thank you Captain America, I just installed your mod, and it`s great, really spruces things up. Puts
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" Is He?..........Yeah..........Nothing Moving, But His Watch." |
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#12 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: in a convergance zone
Posts: 1,186
Downloads: 3
Uploads: 0
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so, found it doesn't run w/out 1.6.3, d/l'ing now. will it run on 1.7.6?
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Leiser und tödlicher edler Ritter der Tiefe ![]() ![]() Corsair Vengeance M70; ASUS Crosshair V Formula-Z; FX 8350; Asus 7870; Samsung SyncMaster 2243SWX; coolmax CUG950B 950w psu; 8GB Kingston HyperX DDR3; Corsair M4 SSD 128GB, WD 1TB; x18 DVR212D; 7SP1 |
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