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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Dec 2008
Location: Vancouver BC
Posts: 186
Downloads: 11
Uploads: 0
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The most?
I've only lost one skipper so far, in about 20 or so patrols played, and four careers (most get deleted). I lost a Balao Class boat in a minefield. Ever since then, I steer well clear of shallow water. ![]() A/C have come close, and I haven't tangled with a Bungo Pete as of yet.
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If it's a fair fight, then you didn't plan it properly. ==================================== |
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#2 |
Bosun
![]() Join Date: Jan 2009
Location: Halmstad, Sweden
Posts: 69
Downloads: 10
Uploads: 0
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Well, I havent died yet. Only done a couple of restarts when wanting to try another sub or a new mod.
Speaking of wich, I´m running on "normal" with a realizm of about 65 %. Every escort/destroyer who has been after me with he´s depthcharges has just been too easy to get away from, even quite easy to kill (while they are looking for me). Why is this? I thought "normal difficulty" should be normal... Is it that every one I´ve come across are novices? Because I havent played further than middle of -43 so far... |
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#3 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Jon, if you are playing the stock game... well, the campaign is simply awful. Wrong types of escorts, and the skill levels are universally badly done. In stock, ALL convoy escorts are set to low quality AI such that they are literally targets not much more capable than the odd small merchant.
What kills me? Shallow water, and not just mines. A mean kaibokan in RSRDC can ruin your day. ![]() |
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#4 |
Commodore
![]() Join Date: Jul 2006
Location: Orlando, Fl
Posts: 617
Downloads: 60
Uploads: 0
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Knowing I'm not really gonna die ! I mean, sometimes I get more bold than I would in real life. For example...once in a while, I like taking on those DDs, whereas in real life, I'd be running like hell. Most of the time I win those battles, when I don't, well...that's what saves are for.
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#5 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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Greed usually
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#6 |
Watch
![]() Join Date: Jan 2002
Posts: 25
Downloads: 2
Uploads: 0
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Betty usually, by the time the things go over the deck is awash but the tower is still above the waves. Even if I'm not killed outright the damage takes me later when I'm forced deep.
Most entertaining near death was in an IX, nearly sunk by an exploding merchant! 49% hull damage, took both 'scopes and popped 4 bulkheads along with other systems. Only the aft torp room and tower were dry and about half of the crew were wounded... Somehow I limped into Surubaya...
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\'Ere\'s ta swimmin\' wit\' bow legged women! ![]() |
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#7 |
Nub
![]() Join Date: Nov 2004
Location: Cape Coral FL
Posts: 2
Downloads: 0
Uploads: 0
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Planes, I can't stop trying to shoot them down. Last one crashed into my stern and sank me.
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RM2/SS SSN -724 Louisville 1991-1994 |
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#8 | |
Grey Wolf
![]() Join Date: May 2008
Location: Depth-charged to Kingdom Come
Posts: 927
Downloads: 28
Uploads: 0
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#9 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
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1 sub net
1 betty 2 DD s All because of, as Rifleman13 said, incompetence. macgi452 |
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#10 |
Electrician's Mate
![]() Join Date: Jun 2008
Location: Stoughton, WI
Posts: 140
Downloads: 50
Uploads: 0
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This really burnt me, making an approach on a convoy (~ March 1944), 2 big merchants escorted by 2 armed merchants in rough seas. Running the TMO 1.6.2 and RSRDC...Scope down and waiting for sound bearings to approach my firing point. Poke up the scope and here is the lead armed merchant steering direct for me--I've been scope down, silent running, and heard no pings (did armed merchants have sonar?). And in the background his partner is also pulling out of line and headed for me. Dropped scope to hope it is coincidnence.
It isn't. They both non chalantly cruised over top and killed me. Unbelievable. Made me wish I'd simply tried to take them out (they draw more than a destroyer and surely don't maeuver all that great?)...lesson learned. Ducimus is evil. |
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#11 | |
Ace of the Deep
![]() Join Date: Mar 2007
Posts: 1,288
Downloads: 85
Uploads: 0
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#12 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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Small almost-uncharted islands in the East Indies, those are the main cause of death
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Current Eastern Front status: Probable Victory |
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#13 | ||
Electrician's Mate
![]() Join Date: Jun 2008
Location: Stoughton, WI
Posts: 140
Downloads: 50
Uploads: 0
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#14 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
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Question??????
Groomsie we all agree that Ducimus is evil, very smart but evil.
I'm still playing 1.4 so in 1.5 with TMO there are killer merchants?? If so do they have DC s. Is this for U boats or Fleet boats? Magic452 |
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#15 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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The japanese used XPCs (converted merchants) as escorts quite a bit. Some are indeed armed with depth charges, sonar, etc. They are in RSRDC.
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