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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
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Anyone else ever had BF 109's, puttering around outside Wilhelsmhaven, on fire and in the water? They're sitting out there, still "running", making circles in the water
![]() Neglected to save a screenie before starting a new session. |
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Did you save in port and reload that save ??
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#3 | |
XO
![]() Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
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#4 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Saving in or very close to port then reloading that save will cause all AI units to lose waypoints , aircraft the most noticable as will end up on the deck or water
- even if you save on the way out then reload that save when you sail back to port you will still see it Best to save around 60 - 70 KM away from port if you must save so close |
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#5 |
The Old Man
![]() Join Date: Dec 2008
Location: Deep in the Wild Canadian suburbs.
Posts: 1,468
Downloads: 0
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I'm afraid it even does that to allied air raids.
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#6 | |
Ace of the Deep
![]() Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
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