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#1 |
Watch
![]() Join Date: Dec 2008
Posts: 23
Downloads: 26
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I wanted to have some fun while leaving for my first patrol, fired a few shells at a Swedish merchant, a few torpedoes at the Tirpitz and all ships opened fire at my sub but they quickly blew up due to their own gunfire. Is there any patch available to solve that bug?
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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They wont blow up due to their own gunfire but by being hit by other ships
The AI is dumb in that it only sees you and not whats inbetween So vessels from behind say the Tirpitz will fire at you but hit it instead No way to change that I guess not opening fire in your own port at your own shipping would go a long way to solving it ![]() |
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#3 | |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
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#4 |
The Old Man
![]() Join Date: Dec 2008
Location: Deep in the Wild Canadian suburbs.
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Yeah, since all the ships are docked and unmovable, they will inevitably hit one of their own. Then that provokes all-out chaos where the AI thinks that every ship has gone "rogue" when they are actually just responding to another "rogue" attack
Also, the Tirpitz took me 8(!) torpedoes to sink.
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#5 |
Stowaway
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They don't have to be docked.
They'll do it every chance they get. |
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#6 |
Grey Wolf
![]() Join Date: Mar 2008
Posts: 913
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I once turned "traitor" & put 3 torpedoes into the Scharnhorst while docked at Brest. Just screwing around...
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