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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Dec 2008
Posts: 5
Downloads: 35
Uploads: 0
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Hello Submarine Captains,
This is my first post here and SH4 has been my first introduction to submarine simulations. Having never played the previous versions of SH, needless to say it's been an overwhelming experience, but also very addictive. I have combed over these forums, read instructions and watched many tutorial videos and I'm in need of some advice. I'm running a career right now on very unrealistic levels. Basically I'm not managing my diesel, O2, batteries or compressed air. I'm using auto-targeting instead of the manual TDC. I'm having a blast destroying lone tankers, freighters and occasionally I engage convoys with unpredictable outcomes ![]() So here are a few questions, if someone would be so kind to answer for me. 1) When attacking convoys, I run with silent running engaged and because, at this point, I have to use my periscope to target. Is it common for Destroyers to spot your scope? Also will I be detected by sonar if I go to 2/3 speed while submerged and running in silent mode. 2) As I get more comfortable with my tactics, I want to slowly increase the difficulty level. Since you guys know the difficulties involved where should I start? I'm thinking I should start by having to manage my diesel fuel and batteries, then move on to the O2 and compressed air, then finally begin to start manually targeting. Does this sound like a good plan? 3) As I start to practice manual targeting are there any missions, custom or stock that basically put you in an area with a target rich environment in order to practice hunting without having to travel 500 miles? I know learning to work the TDC manually is gonna be challenging and I'd like to be able to do it over and over in the same scenerio in order to figure out what I'm doing wrong. I really enjoy this sim, but I want to be a truely skilled Skipper one day. It just seems overwhealming sometimes all thats invlolved. Any help would be appreciated. Roger Lee Commander, USS Phantom |
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#2 |
Captain
![]() Join Date: Sep 2008
Location: Southeastern USA
Posts: 546
Downloads: 1
Uploads: 0
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Yes, they will spot your scope. Keep your scope watches brief as you can. In calm seas expecially during the daytime they seem to spot your boat as well as a shadow in the water. Attack at night if you can.
As for manual targeting pratice try the short missions. They put you right on top of action. Once you go to manual targeting you'll never want to go back to auto. It is not 100% hits but the ones you do get are earned. While you are on auto targeting watch closely the bow waves of your ships and note the speed. Later when you go to manual you will be able to tell better the speed by looking at the bow waves and the rooster tales thrown up by the props. This come sin handy should they spot you and change course or speed. Also study ship ID's as well. |
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#3 |
Eternal Patrol
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WELCOME ABOARD!
![]() My PC won't let me play SH4, but it's the same with all of them: As breadcatcher said, take your time, practice with the single missions until you feel comfortable with the more difficult parts, don't let that stop you from playing careers on the easier levels, and keep posting here, even if it's drivel. We'd rather talk to new folks than not. You'll find all the advice and help here you can think to ask for, and given freely and cheerfully. 1) Destroyers may spot your scope at any time, but the longer you leave it up the better the chance you'll be discovered. Silent running during your attack can cause problems. Just keeping the speed low will help if they aren't already looking for you, and if you forget to disengage it your crew won't load torpedoes or do repairs. 2) Yep, sounds like the way to do it to me. Work into it at your own pace. The hardest realism move is the final step of turning off the external views. It's not losing the knowledge of everything going on - that's actually better when you don't know - but the loss of the beautiful close-ups and screenshots that's hard. 3) That's SH4-specific, so someone else will have to fill you in on that. As for becoming more skilled, just remember that the real skippers had months of intense training and years as subordinates to develop their skills and learn from the ones who'd already been there, so we're at a disadvantage. On the other hand, we can learn from our mistakes - even the deadly ones, which gives us an advantage they could never have. Good hunting!
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“Never do anything you can't take back.” —Rocky Russo |
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#4 |
Swabbie
![]() Join Date: Dec 2008
Posts: 5
Downloads: 35
Uploads: 0
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Thanks for the advice guys!!!
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#5 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
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yeah don't go to 2/3 if you near peri depth with escorts near..is bad
![]() I just peek my scope, leave it near the surface but low enough that wave action won't show it, then just look up for a bit to see where everybody is and drop it.
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Member of the Subsim Zombie Army Last edited by gimpy117; 12-13-08 at 10:49 PM. |
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#6 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
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I started with limited fuel, CO2 and compressed air and auto targeting.
Soon added manual targeting. I ran for a long time like this just to get a feel for the game, had lots of fun sinking ships and learning how to patrol and how to handle DDs ect. and how to plot course and speed of targets. Save your games often when you are learning, it saves a lot of time and frustration Fuel isn't much of a problem till you go to limited Batt., that changes everything. Fuel management becomes real important. I left dud torpedoes till last, couldn't handle the frustration. For manual targeting I found a large freighter and saved the game and used the save for target practice till I got a handle on manual targeting. Try different approaches and ranges, stern and bow shots, ect. It's not as hard as it seems. This worked for me, I had lots of fun and moved to the next level in my own good time. Each step up brings it's own rewards. Welcome aboard mate and have fun. Magic 452 Sink all but six and save them for pallbearers. |
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#7 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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Not much to add here except welcome and good luck
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#8 |
Eternal Patrol
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Welcome aboard.
You will always find good advise here and will soon be addicted.
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RIP Laufen zum Ziel |
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#9 |
Ace of the Deep
![]() Join Date: Oct 2006
Location: Los Angeles, Ca
Posts: 1,142
Downloads: 267
Uploads: 0
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Welcome aboard and good hunting.............
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