![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Sparky
![]() Join Date: Jul 2006
Posts: 152
Downloads: 0
Uploads: 0
|
![]()
I've been trawling through the forums trying to find something about the maximum detonation depth of a depth charge, but with no luck.
For reference, for testing I'm using GWX-2.1, with no additional mods. From anecdotal evidence, it seems that in the early war, DCs will not explode at depths greater than about 150 m. I've searched through the GWX manual, but there is no mention of it there. Looking at the .SIM files, there are the following in \data\Library: DepthCharges.sim DepthCharges_SB.sim These both have the "detonation depth" set to 25.0 m. I'm wondering whether this is the "minimum" depth, rather than the maximum? (By the way, does anyone know what the "SB" means?) So, there are two main questions for me. 1. Is there a real difference between early-war and late-war DCs? 2. Is there a way to adjust the maximum depth at which a DC will explode? Any hints/tips greatly appreciated! Thanks everyone. |
![]() |
![]() |
![]() |
#2 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
|
![]()
The His Majesty's Royal Navy Type D Mk. 7 depth charge could be detonated at 900 feet (273 meters). This particular ordinance was first introduced in 1940.
Most "early war" depth charges were set to a maximum detonation depth of 492 feet (150 meters) because it was incorrectly believed by the British Admiralty, at that time, that u-boats could not operate beyond this depth. Minimum detonation depth was 25 feet (7.62 meters). That more or less exhausts my knowledge of operational depths for depth charges during WWII.
__________________
Still sailing the high seas, hunting convoys with those who join me. |
![]() |
![]() |
![]() |
#3 |
Lieutenant
![]() Join Date: May 2007
Location: pireas
Posts: 256
Downloads: 482
Uploads: 0
|
![]()
Maximum detonation depth for DCs in sh3 is 300m
after this depth the DCs are del ![]() Last edited by xristoskaiti; 12-11-08 at 01:05 PM. |
![]() |
![]() |
![]() |
#4 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Doh!!
Last edited by Madox58; 12-11-08 at 05:20 PM. |
![]() |
![]() |
#5 | ||
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
But MAX depth is 300 meters give or take. Hard coded somewhere. Then the depth-precision setting is applied in a random manner. Quote:
![]() |
||
![]() |
![]() |
#6 |
Eternal Patrol
![]() |
![]()
Just an opinion: While having them explode at shallower depths early in the war would be more realistic (and we all know I'm nuts for realism) I think it's better the way it is, simply because the u-boat captains wouldn't have been certain of that, and using hindsight as a game mechanism certainly isn't realsistic.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#7 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
|
![]()
Whatever they are set, they seem to find me. I have lost more subs than Carter has liver pills.
__________________
Irish1958 ![]() |
![]() |
![]() |
![]() |
|
|