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#1 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
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In my recent installation of GWX2.1+OLCE243+THOMSEN WATER+SHIPS+HSGUIV2 + other smaller, I get continually the report "SHIP SPOTTED" every one minute for the same ship, as long as that ship is visible, dropping the time always to 1x while in SH3commander I chose 8x. Never encountered something like that. Any ideas?
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#2 |
Chief of the Boat
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This generally occurs when you are at the extreme limit of the visual range.
Try leaving the bare minimum of crewmen up top, or dive for a few minutes then surface again. ![]() |
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#3 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
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Updated data:
When a friendly ship is detected time drops to 32x. When a hostile ship is detected time drops to 1x. The target is continually reported as a new target ![]() ![]() Diving once seems to solved this but I can't live with that! It is certainly a bug, but I have all these enabled. So which with what? ![]() ![]() GWX - Captain America's Officer Icons GWX - English Nav Map and Grid Refs GWX - Main movie - 'Das Boot' GWX - Open Hatch Mod OLCE2 OLCE2 Adjusted GWX 2.1 Crew Skins OLCE2 Fixed GWX 2.1 Ship Reflections GWX - Enhanced Damage Effects OLCE2 Adjusted GWX 2.1 Enhanced Damage Effects Thomsen's Water V3.3 GWX 2.1 Mission Orders COMMUNITY SHIPS nca_stgiorgio BBWarspite IABLShipsforNYGM3 Arrow_Tanker_v1.2 New_T-2_Tanker_v1.0 Thomsen's Ships V2.0 Basic Dark 1.4b Assisted Plotting Mod navmaptools_4_all_lines Hitman 1.1 Optics NYGM 3.0 Thomsen's Sound Pack V3 PT_SoundPack_V3.2 BritishAsdicMkIFinal FiringRepeatOrders Koon's VIIC light grey Files_for_Res_Fix LifeBoats&Debris_v3B Realistic Torpedo MOD hsGUI v2.0b + SH3commander 3.1 (time compression when enemy ship is detected=32x) I thought I had fixed all the incompatibilities with them but this....I don't know how Please help!
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![]() Last edited by geosub1978; 11-22-08 at 01:19 PM. |
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#4 |
Chief of the Boat
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If I'm to be totally honest with you.....you've got so much non GWX content I wouldn't even know where to begin
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#5 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
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You have both GWX Enhanced Damage AND OLCE2 Enhanced Damage enabled and you are only to use one of them....not both at same time.
Just one of your possible problems... ![]() |
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#6 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
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Generally, I used to be a WAC user so this is a combination of the last week. I didn't expect that this would work, but after some frustrating days I managed to resolve all the menu_1024_768 problems which were the most difficult and now I am ok! Except that damned thing!
If I don't manage to resolve it, I am willing to reinstall GWX and only the most important of the rest! Also, I don't claim that I am a hardcore README.txt reader ![]() Anyway if you can think of something ok, otherwise it doesn't matter! ![]()
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#7 |
Helmsman
![]() Join Date: Jun 2003
Location: North Wales (UK)
Posts: 104
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geosub1978 - I notice you are using the 1.4b Assisted Plotting Mod. This gave me similar 'Ship spotted' grief, a while back.
![]() Good luck ![]() Trefoil.
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#8 | |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
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![]() Quote:
However, in WAC the 1.4b assisted plotting works fine. Anyway, now I have uninstalled the previous strim waiting for GWX GOLD but I will keep this in mind because I always use this mod which is a MUST HAVE for real life lovers. It represents the interaction of the captain or watch officer with the sonar man in a very clever way! @EASTGATE. I admire your concentration!Good points!
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