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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Pacific Aces Dev Team
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I'm willing to add as playable units certain versions of already playable platforms, specifically: The non-improved Los Angeles, the non-improved Akula and also Kilos from more nationalities (Iran, India) for the quick mission generator. As I understand it from what I have readed so far, that would be OK for SCS.
If someone knows what steps must be followed to add player controllable platforms, please contact me per PM, I'd be most grateful. Thanks
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One day I will return to sea ... Last edited by Hitman; 11-15-08 at 11:46 AM. |
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#2 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Germany
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I think all thats needed is some added entries in the DB, but dont ask me which ones ... Well I hope thats all, I dont think the versions of the playable units are hardcoded.
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#3 | |
Engineer
![]() Join Date: Sep 2008
Location: UK
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Did you find out how to add new controllable platform? ![]()
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#4 |
Loader
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#5 |
Admiral
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#6 | |
Loader
![]() Join Date: Oct 2005
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RA don't have new platforms, they have the same platforms with different skins. The subs are the same and the surface vessels are the same, i play RA everyday, the Udaloy is a Perry Class Frigate with a different skin and a couple of new colours on the screen, but that's about it! I've created a VLS weapons control along with firing sequences if someone in RA and i've been asking for a year can make a new platform, it's still to be proven to me it can be done! |
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#7 | |||
Admiral
![]() Join Date: Apr 2005
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Man if you are so desperate develop your own mod. Take a look at the virginia fire control, or the oscar 2 fire control station in RA. That seems like fire control stations not based on those of the default 688 or akula 2. The lada has a new waterfall broadband and narrowband sonar*. Same for the akula 2*. How about the frigate with its completely overhauled control of the helo's ? * will be available in the final version of RA. |
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#8 | |
Engineer
![]() Join Date: Sep 2008
Location: UK
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The Udaloy is a completely different model to the Perry Class Frigate, I know this because I've convert the .J3D file into a .3ds file and import the model into 3ds Studio Max.
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#9 | |
Silent Hunter
![]() Join Date: Jun 2004
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#10 | |
Engineer
![]() Join Date: Sep 2008
Location: UK
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I've done some playing around with the db files this week with not much luck, would you give me some ideas on what I need to edit to convert a ship into a playable unit please. I would greatly appreciated thanks. ![]()
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#11 |
Silent Hunter
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You can't convert a ship into a playable. You have to convert a playable into another playable. So if you wanted a 688 Flt I, you would edit the "LA Improved SSN" values to be that of the "LA SSN" and then change the names of the ships in that class. And probably remove all the VLS tubes, but that might cause a crash, so back up before you try that.
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#12 | |
Engineer
![]() Join Date: Sep 2008
Location: UK
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Thank you Sir, I will have to give this a try, can I ask did the RA team did their Mod in this way? ![]()
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#13 | |
Admiral
![]() Join Date: Apr 2005
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So you can't increase the number of playable units in the game, the number of playable units is equal to the number of default units. Obviously Alfa Tau and RA have some 30 playable units each (including the default units). |
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