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Old 11-06-08, 11:12 AM   #1
Nate8thcvi
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Default AOD sound in DOSBox?

Hi, folks,

I tried looking around this site already for a fix, but I couldn't find one, so here's my question!

I have been able to get the original AOD (not CAOD) working on my Windows XP operating system using DOSBox 0.63 and the D-Fend v2. However, I can't seem to get the sound working. When running SOUNDSET to detect the sound, SOUNDSET comes up with the following:

Digital Sound Driver: Sound Blaster
DMA: 1
IRQ: 7
PORT Address: 220h

MIDI Music Driver: Use Digital Sound Card
PORT Address: 388h

After testing that, it works fine, and I can hear sound. So I input that data into the DOSBox/D-Fend profile, but when I try to run the game, there's no sound. I have also tried the following:

- Changing the digital sound driver in SOUNDSET and DOSBox to Sound Blaster 16
- Making sure GUS was disabled
- Making sure sound was on for everything within the game options
- Making sure MIDI sound was on in the Windows Volume control

I'm somewhat at a loss. Can someone who has this running properly share with me their sound settings in both SOUNDSET and DOSBox/D-Fend?

Thanks for help!

Nate
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Old 11-06-08, 05:27 PM   #2
VipertheSniper
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I don't know but I think the soundcard configuration is already done in the config file for dosbox, I don't think you need to fiddle around with that... after having run soundset, it should be configured and anytime you run the game use those settings...

I have about 7 or 8 games installed on my dosbox mount and they all run fine with sound, without any tinkering with the settings of DOSBox

I also had AOD installed at one time, and the sound worked allright after only setting it in setsound

I think if you just make d-fend run Dosbox with the default dosbox.conf you should do just fine, after all, since setsound detected a soundcard the settings are already ok with the default config...

Last edited by VipertheSniper; 11-06-08 at 05:34 PM.
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Old 11-06-08, 06:39 PM   #3
Robsoie
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Quote:
using DOSBox 0.63 and the D-Fend v2
Juste a note, the good old D-Fend v2 works very well with the latest version of DOSBox, 0.72.

From my tests, DOSBox 0.72 is a -very- lot better in speed than DOSBox 0.63 for nearly every DOS games i ran with it, it is even more noticable with the ones in which there are 3D environment (like Aces of the Deep).

So give a try, AOD should really benefit from 0.72 and hopefully may be able to help in your sound problem.

Here are the sound settings i have for AOD in D-Fend (using DOSBox 0.72):



I hope it can help.

Last edited by Robsoie; 11-06-08 at 06:39 PM.
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Old 11-06-08, 07:04 PM   #4
MarkShot
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I've had AOD running from DOSBOX 0.63 (does better full screen handling) through DOSBOX 0.72 which I use now.

No problems with sound. Although, I usually have the music turned off. The only issue is sound drop outs when lots of sounds are being played like during DD runs. However, I understand that was a known issue with the program and the limited number of sound channels available.
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Old 11-20-08, 09:41 AM   #5
Nate8thcvi
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Thanks, everybody, for your input - unfortunately, I still can't get it to work. I even uninstalled DOSBox 0.63 and went to 0.72, and nothing. Now I'm starting to wonder if it is something to do with my own soundcard (SB Audigy), but I have no idea how to fix it.

Are there any really simple sound solutions I may be overlooking besides making sure everything is "unmuted" in the sound properties?

Thanks,
Nate
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Old 11-20-08, 09:50 AM   #6
MarkShot
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I am sure I had an audigy in my previous PC where it worked fine and very old drivers.

You know that AOD has sound volume controls? Make sure don't simply have the sound turned down. Also, there is AOD program called SOUNDSET that you need to run to enable sound. Try selecting the most basic card ... just an SB and see what happens.

Send me a PM and I might have more stuff to try.
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Old 11-20-08, 09:53 AM   #7
MarkShot
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CTRL+M

Alt+] or [

Ctrl+] or [

Also, check sound control panel and made sure you have the MIDI slider turned up.
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