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Old 10-31-08, 03:34 AM   #1
I'm goin' down
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Default understanding maps question

How to you read a nautical map? are there any posts that discuss it. I looked and could not find a basic one. I do not understand what the term minutes mean in longitute and latitude describptions. Also, what about may coloring, such as white or shaded areas in the ocean?
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Old 10-31-08, 09:32 AM   #2
SteamWake
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Here is a discussion relating the relative depths for the colors

http://www.subsim.com/radioroom/showthread.php?t=108983
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Old 10-31-08, 12:53 PM   #3
tomoose
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Default Minutes and degrees

I'm a landlubber, used to contour maps with grids but the principle is the same with nautical maps. Hopefully I don't screw this up.

i.e. 65° 32' 15" = 65 degrees 30 minutes 15 seconds.
If you look on your chart you'll see the grid lines clearly marked with similar numbers(without seconds as the map is not that accurate), the lines themselves being actual degrees and the second number the minutes, each grid being divided into 60 minutes (they are not marked you'll have to guesstimate). The number on the horizontal lines is latitude (Lat) and the Equator is basically your zero line, latitude lines always being parallel to the Equator, the number on the vertical is longitude (Long, aka a meridian line), the zero mark being Greenwich, UK (Prime Meridian).

When finding a lat and long on a chart, it's basically "up/down the stairs and out the door"; up/down(depending on which side of the equator you're starting from) the horizontal (lat) lines (like a stair) and find the first number then left or right (depending on which side of the Prime Meridian) towards the vertical lines indicating the longitude (long) number.

Lat and Long are further clarified with regard to which direction by using North, South, East and West with the numbers.
e.g. Sydney, Austrailia is 33° 52' S and 151° 13' E
Obviously Sydney is South of the Equator and East of the Prime Meridian. Although I don't think the charts in the game use the letters.

Hope this helps.
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Old 10-31-08, 03:04 PM   #4
breadcatcher101
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One thing on my map I don't understand is the 360 degree compass. Seems to be backward, 90 degrees is where 270 should be, zero is where 180 should be. Is this right? I have stock game, 1.4.
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Old 11-01-08, 06:37 PM   #5
Munchausen
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Quote:
Originally Posted by breadcatcher101
One thing on my map I don't understand is the 360 degree compass. Seems to be backward, 90 degrees is where 270 should be, zero is where 180 should be.
The compass is for plotting your course and/or taking a bearing. It's anchored at your submarine ... so, when you drag it out to where you want to go (or where your target is positioned), the true heading/bearing can be read along the plotted line.

That happens because the compass rose is backward. Else, you'd need to first draw the line and then, afterward, use the compass to measure the line. That would work okay for bearings but would make it difficult to plot a specific course.
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Old 11-01-08, 07:19 PM   #6
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Thanks for explaining that for me. Always wondered about that one.
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