![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
|
Any[wip]Panama Canal Zone Implamented Mod
The U Boot lovers dream. Catch a green Fleet Boat Crew,headed from Groton inroute Pearl.For some action,wanta tangle?
![]() |
![]() |
![]() |
![]() |
#2 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
|
![]()
Sounds like a dream, easy tonage just waiting to be shot at.
![]()
__________________
Task Force industries "Taking control of the world, one mind at a time" |
![]() |
![]() |
![]() |
#3 |
Commodore
![]() Join Date: Jul 2008
Posts: 611
Downloads: 0
Uploads: 0
|
![]()
I know it can be done, and would involve editing of a .raw file. Although getting traffic to use it would require more work I think then actually modeling it. You would first need some specs on the canal and preferably GPS coordinates for accurate placing.
|
![]() |
![]() |
![]() |
#4 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
Uploads: 0
|
![]()
Something like this?
http://www.subsim.com/radioroom/show...t=panama+canal |
![]() |
![]() |
![]() |
#5 | |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
|
![]() Quote:
![]() ![]() |
|
![]() |
![]() |
![]() |
|
|