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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
Uploads: 0
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New to this forum, and to the game. Lurked around a bit and decided that it is definetely a good port to base my aging hull!
![]() ![]() Game Version: SH4 1.4 dry! (funny for a subsim eh!) no 1.5 addon or mods (yet). Current status: Career going into Sept 1942. Reloading when my internal pressure equalises to the surrounding 500 meters of water! ![]() Settings: Automated target recon, and torpedo firing, all other realistic (that would be an ~85% overall realism level[?]). Game set up: Low end due to graphics issues (card issue?). Question/Rant: Bridge outlook spots a plane. Shouts "Aircraft spotted" and no other info (a quadrant maybe or a "high-low" altitude hint?). How would that go in a RL situation? -[Lookout]: AIRCRAFT SPOTTED! -[Captain]: Care to elaborate? -[Lookout]: Uhmm... No sir. I'm here for the announcement only! Is this remedied somehow in the stock game or in any mod?
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- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! Last edited by Diopos; 07-22-08 at 02:21 PM. |
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#2 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Welcome aboard
![]() Don't know about getting a bearing through voice, but isn't there a bearing in the message box? Something like "Aircraft spotted! Bearing 185, long range.".
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Contritium praecedit superbia. |
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#3 |
Eternal Patrol
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WELCOME ABOARD!
![]() Can't say for SH4 - still having teething problems - but SH3 lookouts would call it out with no info, and then the watch officer would give a full report. Surprised SH4 isn't similar.
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“Never do anything you can't take back.” —Rocky Russo |
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#4 | |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
Uploads: 0
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![]() Quote:
And BTW I didn't mean the additional info to be "audio". A text msg would be fine. The problem, in my case, is attenuated by some graphic tradeoffs I had to do so I can play the game. My contrast isn't so good and I wouldn't spot a Zero if it hoverd over the bridge to deliver mail (of course it usually delivers other stuff!) Am I missing something here?
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- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#5 |
Navy Dude
![]() Join Date: Sep 2001
Location: Austrian landlubber
Posts: 178
Downloads: 75
Uploads: 2
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Today, I had my first encounter with an enemy plane (1st career, 4th patrol) near the Marianas.
The lookouts reported "Plane spotted" both in text message and in voice. Both gave no bearings nothing. And my SDa-Radar detected the plane, but that thing must have a blind spot close to the sub, as the marking on the nav-map disappeared when the plane came closer - to reappear again afterwrds further out. I managed to shoot about 40 rounds after that plane when it was already moving away. I received 2 percent hull damage, luckily the plane just strafed my sub.
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"E hoa, ka whawhai tonu mātou, Āke! Āke! Āke!" (Friend, we will fight on forever, forever and forever!) Rewi Maniapoto's reply to British calls for surrender, Orakau, 1864 |
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#6 | |
Captain
![]() Join Date: Apr 2002
Location: Davie, FL Grid DM 23
Posts: 544
Downloads: 60
Uploads: 0
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![]() Quote:
I also noticed that the plane contact icon disappears close to the ship. Don't know why that would be the case as the deck crew should basically have a constant visual - yes? |
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#7 | ||
Commodore
![]() Join Date: Jul 2008
Posts: 611
Downloads: 0
Uploads: 0
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#8 | |
Navy Dude
![]() Join Date: Sep 2001
Location: Austrian landlubber
Posts: 178
Downloads: 75
Uploads: 2
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![]() Quote:
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"E hoa, ka whawhai tonu mātou, Āke! Āke! Āke!" (Friend, we will fight on forever, forever and forever!) Rewi Maniapoto's reply to British calls for surrender, Orakau, 1864 |
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#9 | |
Commodore
![]() Join Date: Jul 2008
Posts: 611
Downloads: 0
Uploads: 0
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![]() Quote:
I know you stated you play stock, but with TMO1.5.2 there is a "nearest visual contact" button that will repeat the contact info be it ship, air or sub, as long as you have a visual. It also gives a distance in feet, which is a little unrealistic but very handy for the deck gun as its easily converted into yards. |
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