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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
IntOpsVet
Join Date: Jul 2007
Location: Norway
Posts: 87
Downloads: 68
Uploads: 0
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Weird that no one have fixed it. When the airplane is comming towards you and passes you the pitch level of the sound should go down, normaly. But in SH3 it has always been the other way, the wrong way.
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#2 |
Eternal Patrol
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Maybe I'm crazy, but I don't recall ever having that problem, and I listen for things like that.
Have to check again, but after three years I should have noticed it. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
IntOpsVet
Join Date: Jul 2007
Location: Norway
Posts: 87
Downloads: 68
Uploads: 0
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Please do check. I cant be that wrong.
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#4 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
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The pitch should increace as the sound source comes towards you and decreace as it goes away. This happens in SH3 correctly.
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#5 |
IntOpsVet
Join Date: Jul 2007
Location: Norway
Posts: 87
Downloads: 68
Uploads: 0
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I saw a thread a while back on UBI where several people had the same experience, but there was no more talk about it. So it boiled away.
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#6 | |
GWX Project Director
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![]() Quote:
(It was on the 'to be examined' list during GWX development... we just never got round to it as other matters were screaming at us more loudly.) If you have a separate stock SH3 version 1.4b installation, you can verify the above in the museum. |
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#7 |
IntOpsVet
Join Date: Jul 2007
Location: Norway
Posts: 87
Downloads: 68
Uploads: 0
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Any chance for it being fixed Kpt.Lehmann. ?
And thanks for clearing that up, im not crazy....hurra. ![]()
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--CURRENT BUILD-- CPU: Intel Core i9-13900KF 5.8GHz GPU: ASUS TUF Gaming GeForce RTX 4090 OC Edition RAM: Kingston FURY Beast RGB DDR5 5600MHz 64GB SSD: Kingston FURY Renegade PCIe M.2 NVME SSD 2TB CASE: Phanteks Eclipse G500A DRGB Mid Tower MoBo: ASUS ROG STRIX Z790-F GAMING PSU: Corsair HX1200, 1200W PSU Screen: ASUS 27" gamingskjerm ROG Strix XG27AQ x 2 |
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