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#1 |
Admiral
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Hi everyone!
Can someone explain me how to convert a 3D Studio's model into MAYA7 compatible object, using Maya, Wings3d or a (free) software? Thanks everyone!! Regards, VD
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#2 |
Admiral
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bump!
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#3 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
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What formatts can Maya import?
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#4 |
Admiral
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Hi! Thanks for answer!
Supported file import extensions are: .ma .mb .mel .obj .eps .ai .mcfi .mcfp (.mov, .wav, .aif, .aiff)
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#5 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
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ohh! I see! you have a max scene file, but do not have assess to max?
Yer, I can convert that, or Mikhayl.
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#6 |
Admiral
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Hi! I've a 3DStudio model to convert in obj ^_^
Please send me a PM with email addres for send this model; tomorrow i'll able to send him! thanks a lot!
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#7 |
Grey Wolf
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Grab yourself a .3ds import plugin and you should be able to import anything in .3ds format with no problem.
I think i found the one i use a while back on www.highend3d.com |
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