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Old 06-14-08, 10:52 AM   #1
The Fishlord
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Out of a bit of frustration of no large playable American surface ships, I decided to make one myself. I chose the Northampton/Portland class since the Indianapolis was the first US Navy ship I ever heard of, and it's reasonably big to provide some intense battles.

If any talented modders out there could look at this and help me figure out what's wrong, I'll definetely be indebted to you.

UPDATE: 0.6 Version ready. I linked the 8 inch guns to the Northampton node but it didn't make a difference for me. Maybe it does for you, take a look:

http://files.filefront.com/Playable+.../fileinfo.html

It's JGSME ready, just unzip to your mods folder. W4lter's range fix is already integrated.


Last edited by The Fishlord; 07-19-08 at 11:07 AM.
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Old 06-14-08, 11:21 AM   #2
peabody
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Could you be more specific on "it doesn't work"?

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Old 06-14-08, 12:43 PM   #3
The Fishlord
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I can click on US Career mode, and I can put in the settings. No trouble there, Northampton Cruiser shows up at Pearl Harbor. But when I click Start then the game crashes. It leads me to believe something is wrong with either the Roster files or the UPCCampaign data, but I've combed that area again and again and I can't find anything out of the ordinary.

Also, I kind of just wanted an opinion from someone who knows better about any files I'm missing or can delete. I'm not sure whether some parts are essential to make it run.
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Old 06-14-08, 12:50 PM   #4
peabody
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Quote:
Originally Posted by The Fishlord
I can click on US Career mode, and I can put in the settings. No trouble there, Northampton Cruiser shows up at Pearl Harbor. But when I click Start then the game crashes. It leads me to believe something is wrong with either the Roster files or the UPCCampaign data, but I've combed that area again and again and I can't find anything out of the ordinary.

Also, I kind of just wanted an opinion from someone who knows better about any files I'm missing or can delete. I'm not sure whether some parts are essential to make it run.
I don't think it'sthe Campaign data because it crashes in Single Mission too.

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Old 06-14-08, 01:17 PM   #5
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I did a search but couldn't find the post. Somewhere I asked about doing a PT Boat and Xantro told me some stuff that needed to be added and I think he mention at least one torp tube, dive planes, but I don't remember the rest. I thought I saved his response but I can't find it.

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Old 06-14-08, 01:59 PM   #6
The Fishlord
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Is this it?

Quote:
Originally Posted by Xantro
You should begin with the AI boat files.
Required for a playable unit are:
-submarine sim file
-submarine torpedo tubes(minimum one)
-submarine cfg file
-submarine upc file
-submarine dive planes
-submainre roster file

when you won't have some things you must set the visibility to 0, do not delete them!

Please read the toutorial for adding playable units
Okay so if this is true I have everything except dive planes (There were torpedo tubes on a Northampton). How can I add them but I guess more importantly, how can I make it so the mighty CA can't dive?

Now I understand why Rene's Yamato had a single torpedo tube...
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Old 07-16-08, 11:09 AM   #7
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Bumped because this deserves it. In the 0.5, is the front gun issue fixed yet?

*edit* Okay, i tested this with the PE 3.something and no other mods on and i got CTDed.. Odd. i'll take a peek into the mod files later, propably.

Last edited by W4lt3r; 07-16-08 at 11:23 AM.
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Old 07-19-08, 08:21 AM   #8
Ishigami
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Any news on this mod?
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Old 07-19-08, 10:26 AM   #9
The Fishlord
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Not really, I posted 0.6 up there but I'm fresh out of ideas on what could be causing this. I mean, I don't have the faintest connection between the crash and a certain file or anything. I'm kind of waiting for some people who know better to step in and figure it out.

Last edited by The Fishlord; 07-19-08 at 11:11 AM.
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Old 07-19-08, 12:40 PM   #10
peabody
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Quote:
Originally Posted by The Fishlord
Not really, I posted 0.6 up there but I'm fresh out of ideas on what could be causing this. I mean, I don't have the faintest connection between the crash and a certain file or anything. I'm kind of waiting for some people who know better to step in and figure it out.
I don't know if there is any connection with this, but I did the Maya and the Fuso and it was 1,2,3, and it worked. Had a few minors typing mistakes, but it went fairly smooth. (Still some things to tweak but they work)
But Horsa decided to take a break and passed the Iowa to me to work on, and I did the same procedure as the other two, won't work. I don't know if there is a difference with the Japanese and American ships (I wouldn't think so) but I can get it "in game" but I can't get the guns on it without adding a "slot_M01" and a camera and I only get the deck gun, I don't get the other turrets. In the other two I put the camera in the gun, so I could move it without moving the gun. It doesn't seem to work with the Iowa.

So I may be starting over from scratch to see if I can figure it out. If I come up with anything I will let you know, it may apply to the Northampton too.

Did you get the files I posted for you? I had it "in game" with no CTD but no working guns either.


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